Pirate characters receiving a “letter of marquee” in mustering out are supposed to receive a positive DM for receiving a corsair? (PM 19)
Compute power plant damage points as follows. (Round fractions up: a result can never be less than 1.)
Inoperative: (Volume of power plant / hull volume) x hull inoperative damage points.
Probably an on-purpose ommission.This can be easily fixed by assuming that the new turret comes with another HeadsUp display, for another 750 CPs, but it's (yet) another omission
There is no attenuation given for HiVel guns in MT Ref's Manual... Is this intended?
The power/volume figures for Internal Combustion, Improved Internal Combustion, and Gas turbines are way out
By putting in actual WWI, WWII and 1960s-1980s engines, I get figures that give efficiencies in the order of 10-50% of that you get from MT Ref's Manual
Is this something to add to the list of 'to address in the future'?
(BTW, it's a really simple fix. At the Tech Level that they come in, so TL5 for IC, TL6 for IIC etc. they suffer an 80% efficiency hit or need to be x5 volume for the same power, at the next TL they suffer a 50% hit, or need to be x2 volume)
Probably an on-purpose ommission.
Thoughts/variation: Adding partial streamlining. MT did away with it but I prefer to have it. I'd make the following changes to table 5 on page 63:
MT Ref page 58 said:Streamlining: Any ship of configuration one to six, regardless of streamlining, can land on a world with an atmosphere zero or one; for all other worlds, streamlining is required. Irregular structures and planetoids cannot land of any worlds.
HG (LBB 5) page 22 said:Streamlining refers to the ability of the ship to enter atmosphere (partial streamlining allows fuel skimming but prohibits entry into world atmospheres for the purpose of landing).
I believe it's like this: An F-15 has an airframe, it's designed to fly in combat in an atmosphere and provide lift. The space shuttle is streamline, it's big and heavy but it can maneuver and land.
MT removed partial streamlining. The CE in CT had a partial streamline hull with its drop tanks but streamline without. Azanti High Lightning had a partial streamline hull, it could scoop fuel in an emergency. In MT, with no partial streamlining, the rules as writen allow the Azanti to land on a planet. That's a big stretch for me. I like the MT rules and miss a partial streamlining option.
You're spot on.So, check me to see if I understand:
I know this is more of a "feels right" argument than a stats one, but partial streamlining just fits well in Traveller and there is a lot of history of it in CT.
-Swiftbrook