I couldn't do this project without your errata. The only thing I would add to it is to tell us on the front page what was updated from the last version.
Last night, while watching ND get blown out of the Sugar Bowl, I saw at least one error on the Tech tables in the Refeere's Companion. Somebody missed hitting the tab key. As soon as I finish reviewing those, I'll send you a corrected version.
Additional articles that I would recommend:
Somewhere I have an article that explains the booster power plant concept & how to integrate it into the design sequence. I'll get you be particulars once I find it.
Revised Stellar Generation System version 2.3 by Constantine Thomas (26/6/2004) - got it off the web.
Ships of the Black War - Charles Gannon, Challenge 60. (Neat ships that actually make sense in a tactical and strategic sense and that characters might acutally run into.)
A MegaTraveller Starship Design Example - Joe D. Fugate - Traveller's Digest 13. This is far and away the best walk-thru the design sequence I have seen.
It only has 1 typo that I have found so far. Of course, it is also a fairly critical one, as is typical for the folks that did MT. (The design is adjusted from Maneuver 6 to 2 in the charts, but lists Manuever 1 in the text.)
There is also the issue of the resulting design not meeting any requirements of a cruiser. It isn't fast in a tactical or strategic sense, and has no extended endurance, which are critical issues for a cruiser. Of course this is a design philosophy issue, but as a Military person, it drives me crazy to see stuff like this. And I am not even in the navy.
I love the DGP products to death, but really, they had NO business writing the core rules. You can't build design sequences that say "You MUST first..." and then whine when people do just that.
Final Notes and questions:
One of the nice things about retypesetting all of this is that I can put things where they belong.
All of those damned maps are getting moved into the Imperial Encyclopedia and the Rebellion Sourcebook.
I have a Demolition table on page 103 & a weapon stat format table on page 89. Where would you recommend these actually go? They make no sense where they are at. I don't know if they just slapped them in to fill space or what.
Harry Bryan