Been reviewing old threads and in a CT+ mood... ![Wink ;) ;)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png)
After an adventure characters get a dice roll for experience
2d6 for doubles is success (16.66%)
or
2d6 for 10+, INT: 5 less/ -1, 9 more/ +1
(5 less/8.32%)
(6-8 /16.65%)
(9 more/27.76%)
(Not sure which is better/easier)
then character chooses either:
1. Character gets one roll on a skills table for the career that most closely resembles what they've been up to as determined by the Ref (per Sigg O.)
or
2. Character rolls 1d6 over existing skill level to gain a level.
Ex: Vacc Suit-3 would require a 4 or higher to gain a level.
Thoughts....
![Wink ;) ;)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png)
After an adventure characters get a dice roll for experience
2d6 for doubles is success (16.66%)
or
2d6 for 10+, INT: 5 less/ -1, 9 more/ +1
(5 less/8.32%)
(6-8 /16.65%)
(9 more/27.76%)
(Not sure which is better/easier)
then character chooses either:
1. Character gets one roll on a skills table for the career that most closely resembles what they've been up to as determined by the Ref (per Sigg O.)
or
2. Character rolls 1d6 over existing skill level to gain a level.
Ex: Vacc Suit-3 would require a 4 or higher to gain a level.
Thoughts....