The Osmanski Starship Design Firm offers the following ship to meet the specifications below:
The Fletcher-class destroyer is designed to be a small commerce escort, light raider or fleet fighter screen. It is still capable of independent action, as expressed in its light raider role. The flattened-sphere hull lets it (potentially) blend in with K'Kree ships, as one of the smallest family merchants. In addition, this class is tasked with destroying ships up to its own weight (though sometimes it can take on a single heavier ship). The meson screen is optional; it is placed in fleet screening elements but not in raiding forces (to allow for a larger cargo for longer operations).
Ship: Fletcher
Class: DD-12
Type: Destroyer
Architect: Osmanski
Tech Level: 12
USP</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> DD-C6368F2-070000-60008-0 MCr 3,311.343 3 KTons
Bat Bear 2 2 1 Crew: 91
Bat 2 2 1 TL: 12</pre>[/QUOTE]Cargo: 21.000 Fuel: 1,140.000 EP: 240.000 Agility: 6 Marines: 40
Craft: 2 x 30T Pinnace, 4 x 8T G-Carrier
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 33.113 Cost in Quantity: MCr 2,649.074
Detailed Description
HULL
3,000.000 tons standard, 42,000.000 cubic meters, Flattened Sphere Configuration
CREW
12 Officers, 39 Ratings, 40 Marines
ENGINEERING
Jump-3, 6G Maneuver, Power plant-8, 240.000 EP, Agility 6
AVIONICS
Bridge, Model/6fib Computer
HARDPOINTS
1 50-ton bay, 20 Hardpoints
ARMAMENT
1 50-ton Missile Bay (Factor-8), 10 Triple Beam Laser Turrets organised into 2 Batteries (Factor-6)
DEFENCES
10 Triple Sandcaster Turrets organised into 2 Batteries (Factor-7)
CRAFT
2 30.000 ton Pinnaces (Crew of 2, Cost of MCr 0.000), 4 8.000 ton G-Carriers (Crew of 1, Cost of MCr 0.000)
FUEL
1,140.000 Tons Fuel (3 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
50.0 Staterooms, 21.000 Tons Cargo
USER DEFINED COMPONENTS
None
COST
MCr 3,344.456 Singly (incl. Architects fees of MCr 33.113), MCr 2,649.074 in Quantity
CONSTRUCTION TIME
139 Weeks Singly, 111 Weeks in Quantity
COMMENTS
This ship meets the raiding force specifications without exceeding them, while providing better defenses at TL-12 than competing designs. 80 marines are excessive for a small raiding force; 40 troops (one platoon) is sufficient for most raiding operations, and if more are needed two ships can operate together, giving additional redundancy in operations.
At TL-12 both a nuclear damper and a meson screen are wasteful of space in such a small ship. Meson guns are unlikely to be used on such a small ship, or encountered by this vessel in raiding operations (and if they are encountered, the opposition is likely to be too strong for this ship to deal with on its own, anyway). At TL-12 the factor-1 nuclear damper is not very effective against larger missile salvos, and the proposed point defense batteries (two f-6 laser batteries and two f-7 sand batteries) each have equal or better stopping power against missiles and they may be used in the fleet defense role to protect other ships, while the nuclear damper and meson screen only protect the mounting ship.
Note also that the proposed design has Agility-6 without resorting to any gimmicks or capacitor tricks, and it has a Mod/6fib computer. Together these two changes give this ship much greater fighting power and defensive ability. The factor-8 missile bay provides a solid anti-ship weapons system, especially when used with nuclear or bomb-pumped-laser missile warheads.