Hello Folks,
I'm ripping through the Adventure Class Ships I portion of the Apocrypha 1 CD using HGS and noted that there is a minor *ahem* issue with the ship as described. In a nutshell, someone apparently forgot that a 500 dton hull can not be armed with a 50 ton missile bay. As if that weren't enough, the 50 dton missile bay was in addition to 5 hard points worth of turrets.
As listed, the ship carries the following turret armaments:
1 Triple Beam laser turret as one battery
2 Fusion Gun dual turrets as one battery
2 Particle Accelerator turrets as one battery
My suggested "fix" for this is to remove the 50 dton missile bay entirely, and substitute a single hardpoint with a triple missile turret.
My inclination is to reduce the 2 dual fusion gun turrets to a single dual fusion gun turret of 1 battery, in order to include a single missile weapon turret.
Thoughts on the matter?
I'm ripping through the Adventure Class Ships I portion of the Apocrypha 1 CD using HGS and noted that there is a minor *ahem* issue with the ship as described. In a nutshell, someone apparently forgot that a 500 dton hull can not be armed with a 50 ton missile bay. As if that weren't enough, the 50 dton missile bay was in addition to 5 hard points worth of turrets.
As listed, the ship carries the following turret armaments:
1 Triple Beam laser turret as one battery
2 Fusion Gun dual turrets as one battery
2 Particle Accelerator turrets as one battery
My suggested "fix" for this is to remove the 50 dton missile bay entirely, and substitute a single hardpoint with a triple missile turret.
My inclination is to reduce the 2 dual fusion gun turrets to a single dual fusion gun turret of 1 battery, in order to include a single missile weapon turret.
Thoughts on the matter?