• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Frog Class Attack Ship

Dragoner

SOC-14 1K
Admin Award 2022
1_FCAS_1.jpg


This is a work in progress:

Frog Class Attack Ship

Attack Ship DG-C646AJ2-604400-49009-0 3000 tons
..............................(batteries) 12 1 TL=15

Passengers=0. Cargo=24. Fuel=1710. EP=300. Agility=6. Hardpoints=1. Ship's Boat=1.

Tonnage: 3000 tons (standard). cubic meters.

Crew: 27 (7 Officers +4 Ratings Bridge, 2 Officers +5 Ratings Engineering, 2 Officers +5 Ratings Gunnery)

Performance: Jump-4. 6-G. Power plant-A. 300 EP. Agility 6.

Electronics: Model 9 fib (J) computer.

Hardpoints: One hardpoint with a triple Beam Laser turret installed.

Armament: Three 50 ton bays, 2 Fusion Gun, One Missile.

Defenses: Armored Hull Factor 6, Meson Screen Factor 4, Nuclear Damper Factor 4.

Craft: One 27 ton Ship's Boat in fitted compartment, 39 tons total. (usually refered to as the Tadpole).

Fuel Treatment: Fuel scoops integral to ship, Fuel purification plant.

Cost: MCr standard (no architect fees for this standard design ship). MCr in quantity.

Construction Time:

Comments: The Frog Class Attack Ship (other names Toad, Caecilian, Salamander) are named for the aspects of an amphibian (both land and this case, space). Born of a need for a large interstellar capable attack ship to hit planetary targets in both bombing runs and ground support missions. Since the Fifth Frontier War, these ships have been produced in large numbers. In it's normal configuration, the armored ship has twin 50 ton Fusion Guns in retractable mounts at the outer edges of it's lower saucer section with a 50 ton missile bay in the belly, the only other armament is an auxilliary triple laser turret on the chin of the ship. It's armor, nuclear damper and meson screen render it almost invulnerable to all but heavy naval emplacement ground fire.

A highly utilitarian feature of this ship is the ability to separate the upper wedge section from it's lower saucer section. However, the lower section, as well containing the main armament, also contains the Jump Drive and it's fuel. Other modular sections that can be docked (a 15 minute turnaround time) are troop landers, weapons pods, hospital or even a headquarters command section. These sections are often carried in by freighters as they eschew Jump Drives and fuel for more carrying capacity.

Another unusual feature of the Frog Class is that many squadrons are manned solely by Marines due to it's ground support mission with Marine pilots and other crew cross trained by the navy. Marine Frog crews can be recognized by their distinctive patches of a Green Frog on a Black background with the motto "If you feel froggy - JUMP!" Often these ships can be seen decorated in vibrant color schemes, then getting burned to a mottled coloration during ballistic atmospheric entry of an attack. Frog Class ships are often seen on independent raids to reduce planetary infrastructure as well as second of the battle line ready to support the landing of Marine forces.
 
Nice design.

Just one nit pick.

3 bays use up all available hardpoints, so you can't have a single laser turret as well.

You caught me, but for three thousand tons, and not to have a single defensive laser on the wesge shaped section.
 
Just randomly thinking... Perhaps design it as two craft that operate together, where the sum is greater that the components etc.

For example the main saucer section as you describe, boosted up to 3000 ton. Auxiliary bridge (for 3100ton) & computer-1 to allow a basic J1 capability if separated.

The wedge section, make a 100 ton MD1 or 2, non-jump capable craft holding the main bridge (for 3100 ton) and computer-9 (& the laser turret).

In use the two craft operate as one through wireless meson comm interfaces. To put a more Star Trek feel to it, you could look to doctrine as the reason the small craft isn't separated more often. "Son, in the Marines we work together...".

I might add tho' that those small craft would be very, very popular in the civilian/privateer/pirate market. Computer-9 would give it roughly +7 off/def DM in combat vs most civilian ships and + 3 off/def DM vs the Gazelle Close Escort.

Mind you those saucers would be popular to. J1 capable, but lots of fuel space & bays to convert to cargo holds & bulk liquids storage.
 
The saucer (or flattened sphere) already carry the jump drives, jump fuel and weapon bays, the wedge section is M-drives and screens, etc.; so with those three things deleted from the saucer, other components, or just cargo or space for troops, could be loaded. IMTU, what happens to the old capital ships when they can't stand in the line anymore, is they are gutted and turned into cargo/oilers and such, there was a section in Azhanti High Lightning, where they talked about doing it to the old cruisers. A couple of cruisers or other old battle wagons could cart in othe sections, plus troops for landing after the Frogs have softened up the planetary defenses.


I like the name of the Toads as well like 'Fire Belly', which could be descriptive one could even go crazy and call one "Hynotoad" or maybe "Mr Toad" from the old Zippy comics.
 
I like the name of the Toads as well like 'Fire Belly', which could be descriptive one could even go crazy and call one "Hynotoad" or maybe "Mr Toad" from the old Zippy comics.
INS Toad of Toad Hall has a certain ring to it.

(Hey, I didn't say what kind of ring!)


Hans
 
INS Toad of Toad Hall has a certain ring to it.

(Hey, I didn't say what kind of ring!)


Hans

I meant to write "Hypnotoad" , yes though, with hundreds or even thousands of ships, the naming convention would be rather loose, like "Mud Puppy" as a signifier that the ship really digs in the dirt. I could see lots of these ships as the somewhat overlooked aspect of interstellar warfare is planetary invasion, siege doesn't really work if you have a self supporting world, esp if it is going to manufacture SDB's, Missiles, Meson Emplacements and other defenses; thus the attrition of the blockading forces would be of greater effect, as the distance to supply the blockading fleet.
 
Back
Top