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Glorious deaths and other tales

lisagb

SOC-12
So we've all lost characters. Lets share the pain huh? Tell us ya tale, an we can have a moment as another character passes into the trashbin of time.
 
Ok jus to start us off, my first ever Traveller character. Eyrin Fett (yes I know SW influenced or what). My group and I were investigating this ring of smugglers. We had a major munchkin in our group all power armour and pgmp's, he of course busts into this warehouse where we believe the smugglers are operating out of. Massive gun battle proceeds unsuprisingly, unfortunately pgmp man spots several large gas cylinders that some of the smugglers are hiding behind, so what does he do? Shoots em. BOOM!!! Well at least he killed the bad guys also killed half the party including me. Thanks alot martin!
 
Not sure if this qualifies as 'glorious', but..... pause awhile and consider the sorry tale of 'The Assassin Who Missed'. This is the man who made hours of preparations and lining up the perfect shot into an artform, only to repeatedly miss when it came down to the crucial dice rolls. But not only did he miss, he would often shoot a nearby innocent bystander, or important government official. His last moments of life were spent aiming carefully at the evil religious TED, leader of the planetary death-cult, whose knife was raised glinting in the sun, about to let the blood of one of The Assassin Who Missed's fellow player characters, laid out on a sacrificial slab on the pyramid temple steps whilst thousands bayed for blood. The resulting miss and death of said PC led the rest of the players, and a vast number of death cultists, to hunt him down in a frenzy and kill him in a way that does not even befit the galaxy's worst assassin.....
 
We were running a mini-campaign once based on the movie "Aliens." We were all playing Imperial Marines. Our ship encountered a drifting starship which, unknown to us, an Alien queen had turned into her nest, with lots of eggs inside.

My character was Stryker McGuire. I had the squad's support weapon -- a big machinegun, just like in the movie. When we got into the cargo hold and the Aliens started to attack, we were badly outnumbered. We started to fall back. I was covering our retreat through an Iris valve in the floor. Aliens kept dropping from another Iris valve in the ceiling. I kept hitting them and killing them, but couldn't stop shooting long enough to get through the opening.

Finally, I was the only one left on that deck. And I missed. An Alien got to me and hurt me pretty bad. Others were pouring through the opening in the ceiling and were advancing on me. I knew I couldn't use my machinegun any more in such close quarters, so I yelled down for the other squad members to close the valve, then I detonated a grenade. All of the other grenades I was carrying, as well as my ammo, went off as well.

Killed a lot of Aliens, though.
 
Don't know about glorious, but in one of my games the crew of a scout ship fired on the equivelant of a WW1 bomber with the ships laser turret. The laser hit, the bomber disappeared in a blazing ball, as did a farmhouse on the horizon. The locals were not impressed!
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A had a group who had their own asteroid ship and were acting as mercenaries and privateers, loosely aligned with "The Real Strephon" in the Rebellion.

They got one job supporting a nation on a balkanized Tech-8 planet. THe planet had a joint multinational Space defense Station with a big Nuclear missile Bay (about the most useful Tech 8 space weapon).

The players had a choice, if they used their starship for orbital fire support, the planet's treaty system required the space station to attack them. But if they landed their ground troops without using ortillery, they'd would not have to worry about the station interfering.

Of course, they were too much enamored of orbital fire support so started the campaign with an attack on the station. The first shot the station made was a critical hit and vaporized the player ship instantly.

It was then time to move on to D&D for a while.
 
I recall a CT game where in we all were trying to outfit our ship with what we had pooled togther from our various funds (a second adventure & Rolled up mustered out benefits). The GM wasn't going to let us re-arm re-quip the ship. Two players (the Collins brothers Mike and Chip) decided heck with it, we'll steal that Model 9 bis computer and those two triple turrets we drooled over right off the show room floor.
The heists went as planned, though the run to the starport was filled with shooting, mayhem, and planetary security gathering swiftly to stop us.
The truck with the two turrets was blown up by a Grav tank, and Chip and Me perished in the fiery mess.(and ruined the turrets too). Mike fired the engines on the Ship up ( a 400dt modified Scout ship (shaped like a donut saucer SL hull). The SDB's were closing in, and launched missiles. Mike thumbed his nose, not even out of atmosphere and kicked in the Jump drive well inside 10 Diameters ANd vaporized the ship--before the missiles could reach him. The fusion drive imploding in the gravity well/ atmosphere wasn't pretty to the starport either.

Ed never GM'd us again.
 
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