From a gaming standpoint, I tend to agree with alveric on this issue.
From a gaming standpoint I do also. However...
The games I've been a part of almost always involved gunfire.
... I don't believe every group operating a
Hammer-class is routinely or even occasionally involved in gunfire. Furthermore...
Since we did a lot of shady stuff in those days...
... I don't believe every group operating a
Hammer-class is routinely or even occasionally involved in shady stuff either.
I've always held that one of
Traveller's unique concepts is that PCs and NPCs are fundamentally alike. Apart from
T20, there are no levels, feats, or any of the
D&D and
D&D-inspired stuff that treats NPCs as lesser beings whom the PCs can easily butcher in boatloads without getting a hangnail.
In
Traveller, what set's the PCs apart is their
attitudes and
actions. They don't behave or perceive risks in the same manner as Eneri Q. Polloi. That means their ship is going to have a medic and/or sickbay while the
standard design does not have one.
Whenever I see a deck plan, I treat it as a standard (or "pre-pimped") layout of the ship design in question. A
Beowulf can have a sickbay, but the PCs are the ones who had it retrofitted and the PCs are the ones paying for it.
IMTU outside of military/paramilitary designs which already have them, medbays are a piece of customization which the PCs either looked for before purchasing the ship or had done after they customized the ship.
So what are everyone's thoughts about having and autodoc in place of a paid medic?
I've never seen good rules for an autodoc, including my own. Thanks to reading Niven, I was using autodocs about 0.062 seconds after we finally began using
Traveller as an RPG.
My chief complaint regarding autodocs is the usual one: TANSTAAFL. Let me digress a bit to explain.
One of
MgT's few accomplishments has to do with stewards. Despite the benefits and requirements involved, I could never get my players to take the position seriously. They'd always hire one as soon as possible or buy a steward robot and then ignore both until I pressed the point.
MgT introduced an option which obviated the need for a steward by letting PCs purchasing vaguely described "equipment" or "automation".
While that's a great idea,
MgT naturally failed to implement it correctly because it's
one time fee. After a certain period, paying a steward is going to be more expensive than buying the equipment. That's when the equipment becomes essentially "free". TANSTAAFL.
Autodocs are pretty much the same; a one time purchase that eventually is cheaper than keeping a medic on the payroll. There might be a "cost" in the form of dedicated volume, but autodocs are small-scale Santa Claus machines in that they "earn" the PCs money.
IMTU, autodocs require specialized supplies in regular intervals - whether the 'doc has been used or not.
IMTU, autodocs require specialized maintenance and overhauls at regular intervals.
IMTU, autodocs are going to cost you about the same as having a medic on the payroll. TANSTAAFL.
Getting back to your superb deckplans, I would have added an aside stating something like
"The crew of the "Concussive Maintenance" has fitted out the fourth stateroom as a med bay."
Of course, whether I would have added that or not is of
no consequence.