10 ton ship = 6-7 tons fuel and engine, 3-4 tons for crew and cargo. I'll have to whip up Traveller/CE stats for "liberty ship" nuclear-lightbulb engines, which are far more efficient than chemical ones, but still require reaction mass.Your drivetech is up to you and the needs of your world.
I was more suggesting a form factor that fits with the 'vibe' I get from your world- interface craft that is interchangable whether atmo or not and therefore mass-produced, tailsitter cause again no gravitics, 70%+ fuel and engines and little relative cargo.
And don't forget the most important part- limits the landing party to just a few people and just a small vehicle or a few tools/weapons- because space horror needs underequipped adventurers.
Hmm, rethinking this, I'm thinking maybe you have an extra cargo deck in-between the fuel tanks and the engines. Wider base, one 'story' taller, ramp comes out and allows rapid rough field loading/unloading without specialized gantries/cranes or lugging down ladders/winches. That should allow for a mini-ATV in the 5-6 ton range, or aerocycles and a base camp.
http://www.projectrho.com/public_html/rocket/surfaceorbit.php#libertyship
https://www.nextbigfuture.com/2007/07/gaseous-core-nuclear-design-liberty.html