polypterus
SOC-8
I recently pulled out my traveler stuff after not having looked at it for many years. Now I'm trying to do a High Guard ship design spread sheet and I had a few questions concerning L-Hyd drop tanks. I am interested in not only the actually rules, but also house rules. Anyway here are the questions.
1) When buying the ship hull do you pay for the base hull size or the hull size + drop tank size.
2) Is drop tank tonnage generally counted for purposes of hard point calculation (ala Gazelle class)
3) Is the bridge size calculated on base hull size or hull size + drop tank size.
For question (1) I am currently leaning towards just paying for the basic hull or maybe adding 20% cost to the hull. To compensate for advantages of the tanks I would make fuel hits on ships that mount drop tanks much more severe. Also drop tanks would only be readily available in standard sizes less than 2000 tons. Finally I would make drop tanks cost a lot more. The High Guard price I would consider to be more of a rental fee. The ship owner would pay the full price up front when the tanks are mounted. The tanks are also registered to the ship when they are mounted on. If/when they are recovered the ship owner will be credited back a large refund. Worlds that provide drop tanks would of course have a recovery service. It wouldn't make sense to have all that debris floating around in space near major worlds. It would be a navigation hazard for one. A roll could be made to see if tanks are actually recovered for reuse. This roll would be greatly modified by the location where they were dropped.
For question (2) I was thinking I would just treat the Gazelle as an anomaly. It seems silly that you can design a ship with half it's tonnage in drop tanks, then never mount the tanks and have double the weapons.
For question (3) I was leaning towards making the drop tank size count as total tonnage when considering the bridge size. This extra bridge tonnage could be considered necessary hardware for handling tank mounting and extra fuel flow. The same would go for calculating fuel purification plant size.
Opinions?
Alaric
1) When buying the ship hull do you pay for the base hull size or the hull size + drop tank size.
2) Is drop tank tonnage generally counted for purposes of hard point calculation (ala Gazelle class)
3) Is the bridge size calculated on base hull size or hull size + drop tank size.
For question (1) I am currently leaning towards just paying for the basic hull or maybe adding 20% cost to the hull. To compensate for advantages of the tanks I would make fuel hits on ships that mount drop tanks much more severe. Also drop tanks would only be readily available in standard sizes less than 2000 tons. Finally I would make drop tanks cost a lot more. The High Guard price I would consider to be more of a rental fee. The ship owner would pay the full price up front when the tanks are mounted. The tanks are also registered to the ship when they are mounted on. If/when they are recovered the ship owner will be credited back a large refund. Worlds that provide drop tanks would of course have a recovery service. It wouldn't make sense to have all that debris floating around in space near major worlds. It would be a navigation hazard for one. A roll could be made to see if tanks are actually recovered for reuse. This roll would be greatly modified by the location where they were dropped.
For question (2) I was thinking I would just treat the Gazelle as an anomaly. It seems silly that you can design a ship with half it's tonnage in drop tanks, then never mount the tanks and have double the weapons.
For question (3) I was leaning towards making the drop tank size count as total tonnage when considering the bridge size. This extra bridge tonnage could be considered necessary hardware for handling tank mounting and extra fuel flow. The same would go for calculating fuel purification plant size.
Opinions?
Alaric