Ran Targas
SOC-14 1K
^ Excellent points Endersig; what I managed to post really only gets you the black&white picture. You eventually have to add the color.
A bunch of books I cherish are the GURPS:Space atlases; I have 1-4 and don't know if they printed more. Each lists about 15-20 planets/systems with a page of details, including adventure ideas. Much more information than an UWP could ever imply. I try to duplicate this same effort for every system I build, so I can make sure everything meshes.
Another thing I try to do to sear an image into the minds of my players immediately is to write a short paragraph about what the system looks like when they arrive. Crowded jump points, archaic traffic control systems, large scale orbital construction, an overwhelming patrol presence, constant radio chatter, asteroids lit up by belter torches, etc. The more spice the better the flavor.
I find it just as important and useful as the usual spiel most GM's give when the PC's arrive at the main world.
A bunch of books I cherish are the GURPS:Space atlases; I have 1-4 and don't know if they printed more. Each lists about 15-20 planets/systems with a page of details, including adventure ideas. Much more information than an UWP could ever imply. I try to duplicate this same effort for every system I build, so I can make sure everything meshes.
Another thing I try to do to sear an image into the minds of my players immediately is to write a short paragraph about what the system looks like when they arrive. Crowded jump points, archaic traffic control systems, large scale orbital construction, an overwhelming patrol presence, constant radio chatter, asteroids lit up by belter torches, etc. The more spice the better the flavor.
I find it just as important and useful as the usual spiel most GM's give when the PC's arrive at the main world.