Spinward Flow
SOC-14 5K
Imgur LINK depicting new v2 world colors from Qrerien through Vilis, Lanth and Rhylanor subsectors.
Really starting to see the benefit of the thicker ring on the world icons.
It's so much easier to see the difference between Desert, Vacuum and Water Worlds. Even the Ice Capped icon is easier to read at a glance (compare Ghandi/Lanth to Rhise/Lanth to the legacy icon that I haven't updated yet for Arba/Lunion to see the difference most clearly). So the "bolder" color iconography visual language shaping with the world icon rings is most definitely an improvement.
Also, anyone who cares to "look ahead" to the Darrian, Sword World, Lunion and Mora subsectors of the map will notice that I've (once again) "tweaked" the Express Network routing through Lunion subsector on up into the Lanth subsector (to make it less STUPID, mainly). Which brought up a fun little question.
On these forums we have previously had discussions about how the Express Network manages communication "flows" and routings along the network.
Let me give 2 rather explicit examples of what I'm talking about here with the distinctions I'm making here.
Let's start with Risek/Rhylanor.
Naval Base: Yes
Scout Base: No.
If I cut a J4 radius circle out of my map of the Spinward Marches around Risek/Rhylanor, this is what I get:
Since Risek does not have a Scout Base, under the proposed ruling that I've offered above, there are only 2 possible destinations outbound from Risek along the Express Network (Rails: YES).
Everybody with me so far?
Now, contrast that demonstration with Spirelle/Lunion ... which DOES have a Scout Base in system:
Because Spirelle has a Scout Base, outbound Express Boat traffic can be routed directly to:
Such a more ... nuanced ... view of how the Express Network "operates" with regards to the routing (and therefore, speed) of communications relay jumping has some very interesting implications in terms of "how far" different subsector capitals are from each other in terms of jump cadence and routing. At the very least, it makes the Express Network "more interesting" by making Scout Bases "more relevant" to routine daily operations (and thus expectations).
It would also explain certain peculiarities of the routing shown on the map ... such as the Roup <> Feri <> Boughene <> Pixie <> Kinorb link at the coreward end of the Regina subsector. For one thing, it would mean that Express Boats can be dispatched outbound from Boughene or Feri directly to Kinorb, because both Boughene and Feri have Scout Bases in their star systems ... but all outbound Express Boat traffic from Kinorb HAS TO go through Pixie (only) before being forwarded onwards.
Regina to Kinorb:
Really starting to see the benefit of the thicker ring on the world icons.
It's so much easier to see the difference between Desert, Vacuum and Water Worlds. Even the Ice Capped icon is easier to read at a glance (compare Ghandi/Lanth to Rhise/Lanth to the legacy icon that I haven't updated yet for Arba/Lunion to see the difference most clearly). So the "bolder" color iconography visual language shaping with the world icon rings is most definitely an improvement.
Also, anyone who cares to "look ahead" to the Darrian, Sword World, Lunion and Mora subsectors of the map will notice that I've (once again) "tweaked" the Express Network routing through Lunion subsector on up into the Lanth subsector (to make it less STUPID, mainly). Which brought up a fun little question.
On these forums we have previously had discussions about how the Express Network manages communication "flows" and routings along the network.
- Some people believe that the correct answer is that "the lines on the map are RAILS" ... so deviations away from the lines are NOT ALLOWED.
- Some people believe that any other "node" on the Express Network within J4 of worlds on the network can be reached ... regardless of where the lines on the map go. The lines on the map are just a simplification of a far more complex "network web" of connections that would be too obscuring to draw onto the map in their entirety, hence the simplification to allow other information to be visible.
- Express Network "nodes" that LACK a Scout Base have Express Boat services going ONLY to the other "nodes" shown as linked on the map.
- Express Network "nodes" that HAVE a Scout Base (and/or Way Station!) have Express Boat services to ALL the other "nodes" on the network that are within J4.
Let me give 2 rather explicit examples of what I'm talking about here with the distinctions I'm making here.
Let's start with Risek/Rhylanor.
Naval Base: Yes
Scout Base: No.
If I cut a J4 radius circle out of my map of the Spinward Marches around Risek/Rhylanor, this is what I get:
Since Risek does not have a Scout Base, under the proposed ruling that I've offered above, there are only 2 possible destinations outbound from Risek along the Express Network (Rails: YES).
- Inthe/Regina
- Jae Tellona/Rhylanor
- Paya/Lanth
- Inthe/Regina
- Rhylanor/Rhylanor
- Jae Tellona/Rhylanor
- Celepina/Rhylanor
- L'oeul d'Dieu/Aramis
- Aramis/Aramis
Everybody with me so far?
Now, contrast that demonstration with Spirelle/Lunion ... which DOES have a Scout Base in system:
Because Spirelle has a Scout Base, outbound Express Boat traffic can be routed directly to:
- Wardn/Lunion
- Adabicci/Lunion
- Lunion/Lunion
- Persephone/Lunion
- Strouden/Lunion
Such a more ... nuanced ... view of how the Express Network "operates" with regards to the routing (and therefore, speed) of communications relay jumping has some very interesting implications in terms of "how far" different subsector capitals are from each other in terms of jump cadence and routing. At the very least, it makes the Express Network "more interesting" by making Scout Bases "more relevant" to routine daily operations (and thus expectations).
It would also explain certain peculiarities of the routing shown on the map ... such as the Roup <> Feri <> Boughene <> Pixie <> Kinorb link at the coreward end of the Regina subsector. For one thing, it would mean that Express Boats can be dispatched outbound from Boughene or Feri directly to Kinorb, because both Boughene and Feri have Scout Bases in their star systems ... but all outbound Express Boat traffic from Kinorb HAS TO go through Pixie (only) before being forwarded onwards.
Regina to Kinorb:
- Regina
- J3 Roup
- J2 Feri or J4 Boughene
- J4 Kinorb
- Kinorb
- J3 Pixie
- J1 Boughene
- J4 Roup
- J3 Regina