Does anyone know how to determine fire deviation in Mongoose Traveller 2e for direct (non-indirect) fire rounds?
Central Supply Source describes how to adjudicate artillery that's firing at targets it can't see, and how to use a forward observer to "radio in" artillery fire.
However, at a more humble level, for any weapon that has the burst trait, it's going to be important to determine where it went if it missed. The classic situation is grenades. If the grenade didn't go where it was supposed to, where did it go?
Central Supply Source describes how to adjudicate artillery that's firing at targets it can't see, and how to use a forward observer to "radio in" artillery fire.
However, at a more humble level, for any weapon that has the burst trait, it's going to be important to determine where it went if it missed. The classic situation is grenades. If the grenade didn't go where it was supposed to, where did it go?