The whole issue seems like it has a big passel of game balance artificialities stuck on to it. Like you can have this cool thing, but oh you cant have it because its expensive or its illegal or its too high tech or assassins or public opinion or some other rationalization for preventing a game unbalancing item from falling into the clutches of player characters. Or for preventing profound changes to the setting, like well of course the emperor, the nobility, the megacorp ceos are immortal, thats the point of getting rich.
The trouble is the rationalizations are only obstacles to overcome, and player characters are very good at overcoming obstacles.
Its illegal: bah, we're player characters. We dont care a civet for your laws.
Its expensive: double bah, were player characters. We sack gashikan and buy it.
Its only on a few high tech planets: we move there.
They wont let you: why not, were rich, remember?
They dont like you: we steal a shipment, analyze it and make a generic version.
But assassins: we send them back to their mountain monastery in pieces then nuke the site from orbit.
But the younger generations: dont know or care who we are, and if they raise their feeble npc hands against us, we kill them too.
But your heirs want to take over: we have never begat heirs upon any of the elf, sorry, darrian, maidens we compelled to endure our company. Just say we cant have it because of a ref fiat command instead of insulting us with these fig leaf obstacles.
If player character troglodytes can overcome obstacles with enough time and perserverance, it doesnt make sense that the most powerful people in charted space wouldnt be able to.
It has to be integrated into the setting or it shouldnt be in the setting at all.
The trouble is the rationalizations are only obstacles to overcome, and player characters are very good at overcoming obstacles.
Its illegal: bah, we're player characters. We dont care a civet for your laws.
Its expensive: double bah, were player characters. We sack gashikan and buy it.
Its only on a few high tech planets: we move there.
They wont let you: why not, were rich, remember?
They dont like you: we steal a shipment, analyze it and make a generic version.
But assassins: we send them back to their mountain monastery in pieces then nuke the site from orbit.
But the younger generations: dont know or care who we are, and if they raise their feeble npc hands against us, we kill them too.
But your heirs want to take over: we have never begat heirs upon any of the elf, sorry, darrian, maidens we compelled to endure our company. Just say we cant have it because of a ref fiat command instead of insulting us with these fig leaf obstacles.
If player character troglodytes can overcome obstacles with enough time and perserverance, it doesnt make sense that the most powerful people in charted space wouldnt be able to.
It has to be integrated into the setting or it shouldnt be in the setting at all.