Funny thing. This all started as an effort to evaluate the ship registry numbers and whether they were reasonable.
I'm going to approach this from a new angle, on the hypothesis that we can arrive at something useful by drawing intersecting lines. Back a bit, I guesstimated from the GURPS-based Marches trade map that there were on the order of 16,000-17,000 free traders, as many 4-600 dTonners, about 31,000 large freighters of from 2000 dTons to maybe 10,000 dTons, and a bit less than a thousand megafreighters. Total tonnage somewhere between 92 million and maybe 400 million dTons depending on how big the large freighters and megafreighters were. Say 100 to 200 million dTons. I read that as very roughly 13 to 26 million megacredits in products being moved annually at the GURPS rate of Cr10,000 per dTon average value of cargo.
If we accept the premise that trade in the Marches is about an order of magnitude lower - which, in fairness, appears to be a controversial point - then we're saying 10 to 20 million dTons of freighters out there.
Meanwhile, back at the ranch, canon tells us the IN averages a thousand ships a sector. Say about 700 for the Marches, which has only 11 fleets; we guessed the typical fleet was roughly 8 squadrons of 8 ships each. If we assume those are capital ships, that's maybe 70 million dTons of warship - plus auxiliaries, which we don't have information on.
Someone along the way - can't recall who, can't find the post now - commented that you could get a very rough idea of the merchant fleet by looking at the size of the naval fleet assigned to protect them, the premise presumably being that someone is unlikely to spend a fortune on armed guards to guard a lemonade stand.
So, if you were the Imperium putting out 70 million dTons of warship to protect a sector, spending a million or more megacredits a year in naval construction plus whatever it costs in infrastructure to support that fleet, would you expect the fleet to be guarding 100 million dTons in merchant fleet or 10 million?
I'm going to approach this from a new angle, on the hypothesis that we can arrive at something useful by drawing intersecting lines. Back a bit, I guesstimated from the GURPS-based Marches trade map that there were on the order of 16,000-17,000 free traders, as many 4-600 dTonners, about 31,000 large freighters of from 2000 dTons to maybe 10,000 dTons, and a bit less than a thousand megafreighters. Total tonnage somewhere between 92 million and maybe 400 million dTons depending on how big the large freighters and megafreighters were. Say 100 to 200 million dTons. I read that as very roughly 13 to 26 million megacredits in products being moved annually at the GURPS rate of Cr10,000 per dTon average value of cargo.
If we accept the premise that trade in the Marches is about an order of magnitude lower - which, in fairness, appears to be a controversial point - then we're saying 10 to 20 million dTons of freighters out there.
Meanwhile, back at the ranch, canon tells us the IN averages a thousand ships a sector. Say about 700 for the Marches, which has only 11 fleets; we guessed the typical fleet was roughly 8 squadrons of 8 ships each. If we assume those are capital ships, that's maybe 70 million dTons of warship - plus auxiliaries, which we don't have information on.
Someone along the way - can't recall who, can't find the post now - commented that you could get a very rough idea of the merchant fleet by looking at the size of the naval fleet assigned to protect them, the premise presumably being that someone is unlikely to spend a fortune on armed guards to guard a lemonade stand.
So, if you were the Imperium putting out 70 million dTons of warship to protect a sector, spending a million or more megacredits a year in naval construction plus whatever it costs in infrastructure to support that fleet, would you expect the fleet to be guarding 100 million dTons in merchant fleet or 10 million?