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Ice

The arcology was built during the vilani imperium
so it is like tl 10 max and that was over 1700 years ago .
The ancient area is on the ground level the arcology was built over it ,
It is in very bad repair
But i might add an old defense system ,not sure on this though .
 
Sigg: Any laser can and will penetrate any thickness of armor if it can penetrate even a molecule layer deep... just a matter of time.

If it can liberate the surface molecules, it will be able to continue to do so for the life of the laser.

Such an Idea WILL slow them down...

The defense system should be, if Adv 3 is any indication, deep-site spinal weapons (Meson and/or disintigrator). Which would have been either found the hard way or rederned nonfuctional by some agency well before the PC's.
 
Well, 'time' may be a ridiculously large amount of time. It's also possible to have methods that refill a hole as the hole is drilled, or which cause the armor material to move about so you can't keep drilling at the same point.
 
quote:Originally posted by Parmasson:
Perhaps these ancients had access to even more fabulous technology!
Unobtainaium reflector coils [Wink]
Quite a loooooong stretch but what the hey, it’s a plot devise.

Devise is a verb, meaning to come up with.
I believe the word you meant was device.

When you use plot devices without thought for the setting, you rob your players of the ability to comprehend their universe.

Geesh sorry, it was just an idea, no need to get persnickety about typos and such. :(
 
Well i ran part of the scenario last night, they decided to just spam the radio waves until some one answered .
They entered a large hatch by aircar and were then escorted in to the human area of the arcology.
Thanks for all the ideas .
 
Devise vs Device just is a hot-button... am an SCA herald, and a teacher.

Have found far too many don't actually realize the difference...

Ideas are always useful. Ideas may be useful even when not applicable, because they lead to other ideas.

Better stop there, rest of that thought belongs in political forum...
 
Why in the world would that belong in the Political Forum, Aramis?

(But, yeah, you gotta control that teacher reflex on this forum!
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Presumably, they could fire their laser at a lower power level, or adjust the focusing elements for a wider beam, and therefore make something of a cavern. We did something similar to this once, except I wanted to build traps by hollowing out some areas to make thin ice, and then digging deep, making a pit with a thin ice covering, so that when enemy vehicles went over it, they went down. Literally.
 
Fritz: cause it leads to a conclusion that the USSS and USFBI would strenuously object to, in just under a paragraph.
 
In all this, did anyone remember that globes can be flickered?

So energy may be absorbed and disipated in the same combat turn?
 
you reabsorb a % equal to your %on-time. Since dissipation is limited, and atmospheric/surface energy input from dirt-side is effectively limitless.. black globe on planet, even flickered, is *BOOM* time.

You, quite literally, won't have time to shut it off beforehand, either.
 
So if you were in orbit around Earth and switched your BG on it would begin to load up right away due to sunshine. Makes black globes almost useless anywhere besides deep space.
 
Originally posted by Aramis:
you reabsorb a % equal to your %on-time. Since dissipation is limited, and atmospheric/surface energy input from dirt-side is effectively limitless.. black globe on planet, even flickered, is *BOOM* time.

You, quite literally, won't have time to shut it off beforehand, either.
How about surface support legs oscillating out of phase with the BG flicker? Every time the Globe switches off the legs come down and give the whole assembly a kick that keeps the BG from contacting the ground.

Of course, you could stick a contragrav unit (if you're using TNE) with a Tractor/Pressor beam to provide stabilization. If you aren't using TNE then use the T/P to keep everything in place.

Of course, either of these options are at risk of having their support surface undermined...

As for atmosphere - will absorbing the KE of atmospheric molecules factor that much in a device designed to absorb megawatts of energy?

Starviking
 
If I recall an object exposed to direct sunlight in orbit around earth will heat up very quickly. I think that the film in the camera of one of the Apollo missions had to withstand temps of 250+ degrees F.

BG devices are just real touchy. Better to just mount a couple of big shiny meson guns on whatever you want to protect and dare anybody to attack.
 
Yes, in theory, one could overload by simply being in a stable orbit. The rules on energy input are badly broken, but yes, a BG will gain energy just from being on.

Starviking We're talking sub-second flicker times, say 0.05sec increments. Your rams will need to generatate Gl*(1-Rf)G's. Theoretically possible, but I'd hate to see the bills for vibration damage.
 
Originally posted by Aramis:
Yes, in theory, one could overload by simply being in a stable orbit. The rules on energy input are badly broken, but yes, a BG will gain energy just from being on.

Starviking We're talking sub-second flicker times, say 0.05sec increments. Your rams will need to generatate Gl*(1-Rf)G's. Theoretically possible, but I'd hate to see the bills for vibration damage.
A crazy idea I'll grant you - but who knows what solutions the intrepid engineers of the far future
have come up with?

As for energy gain, couldn't we just use this energy to provide some of the power to ship systems and turn the power plant down?

Starviking
 
Some versions of traveller let you power ship systems with Bg or Wg energy .
Some Specifically forbid it
(If i remember right)
:D
 
Ross: I don't know of any the specifically forbid it.

TNE makes it difficult, and useful mainly for beams, because you feed it into the HPG flywheel.
 
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