This ship was designed by the IISS for its intelligence opperatives and quick movement of key individuals or very small (up to 1.75 tons) priority cargoes. Its use has also been adopted by MoJ for their agents.
IISS Intelligence Courier:
Mass Production cost: MCr 85.275
Crew is Pilot and Engineer (though it can be the same person, as in the Type S Scout/Courier).
The ship can carry up to 6 person teams (with double occupancy, crew included) and up to 2 more in Low Berth (usually used by the MoJ agents to carry captured people) at J4 speed. Needless to say, sociability is a must in those teams if the mission is to last any lenght of time...
Externally it is fully indistinguishable from a Type S Scout/Courier or Seeker, and its pop-up turret makes it to appear as unarmed at first glance.
IMTU it is exeptionally given to former Intelligence Scouts personnel in Detached Duty instead of the Type S, under the same rules, keeping them as Intelligence opperatives, or, also exceptionally, to former High Rank MoJ Agents who will also keep performing duties for them.
Design Notes:
Again using only MgT:CB rules, the only HG rule used is the TL size modifiers for Drives.
This is a variant of my first attempt to design a Drone X-boat equivalent that ended in the Drone Courier. When I realized that at J4 it has some space left, I decided to upgrade the Drone Courier to J5 and use the J4 design for another mission.
IISS Intelligence Courier:
Item | Notes | Tons | MCr |
100 ton hull | Hull:2 Structure:2 | 100 | 2 |
Configuration | Steamlined | 0 | 0.2 |
Armor | Bonded Superdense 6 Points | 5 | 1 |
Jump Drive B(TL 15 Modifications) | Jump=4 | 13.5 | 25 |
Maneuver Drive A (TL 15 Modifications) | Thrust=2 | 1.5 | 8 |
Power Plant B (TL 15 Modifications) | Power=4 | 5.25 | 32 |
Fuel | 1 jump 4; 2 weeks opperations | 44 | 0 |
Bridge | - | 10 | .5 |
Computer | Model 4 (rating 20) | - | 5 |
Electronics | Advanced (+1) | 3 | 2 |
Weapons | Pop Up triple turret with PB (accurate, Variable Range, VHigh Yeld) | 2 | 6 |
Accomodations | 3 Staterooms | 12 | 1.5 |
- | 2 Low Berths | 1 | 0.1 |
Extras | Ship's Locker | 0 | 0 |
- | Fuel Scoops | 0 | 0 |
- | Fuel Purificator | 1 | 0.05 |
Software | Maneuver (rating 0) | 0 | 0 |
- | Jump Control/4 (rating 20) | 0 | 0.4 |
- | Fire Control/2 (rating 10) | 0 | 10 |
- | Evade/1 (rating 10) | 0 | 1 |
- | Library | 0 | 0 |
Cargo | - | 1.75 | 0 |
Totals | - | 100 | 94.75 |
Mass Production cost: MCr 85.275
Crew is Pilot and Engineer (though it can be the same person, as in the Type S Scout/Courier).
The ship can carry up to 6 person teams (with double occupancy, crew included) and up to 2 more in Low Berth (usually used by the MoJ agents to carry captured people) at J4 speed. Needless to say, sociability is a must in those teams if the mission is to last any lenght of time...
Externally it is fully indistinguishable from a Type S Scout/Courier or Seeker, and its pop-up turret makes it to appear as unarmed at first glance.
IMTU it is exeptionally given to former Intelligence Scouts personnel in Detached Duty instead of the Type S, under the same rules, keeping them as Intelligence opperatives, or, also exceptionally, to former High Rank MoJ Agents who will also keep performing duties for them.
Design Notes:
Again using only MgT:CB rules, the only HG rule used is the TL size modifiers for Drives.
This is a variant of my first attempt to design a Drone X-boat equivalent that ended in the Drone Courier. When I realized that at J4 it has some space left, I decided to upgrade the Drone Courier to J5 and use the J4 design for another mission.
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