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Your sensors could be blind, comms compromised, weapons systems on lock down. You have to climb out of the gravity well, etc.
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Depending on range (for combat-capable ships, not 1G traders), the "climb out of the gravity well" bit is going to drop agility by a point or three, while attackers from beyond high orbit (or equivalent altitude) won't be quite so impaired. Also, missiles are going to waste a bit of delta-v getting up and out.True, which is what led me down my particular rabbit hole.
My table occasionally likes some game mechanics to hang their actions on, since we don’t actually live in the 57th Century. The ones we’ve come up, some of which I noted above, make them happy and give us a verisimilitude lacking in the RAW.