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OTU Only: Interest in the Solomani Rim?

Are You Interested in the Solomani Rim?

  • YES!

    Votes: 18 56.3%
  • Depends (on what? Say in the comments)

    Votes: 8 25.0%
  • No.

    Votes: 5 15.6%
  • Fnord!

    Votes: 1 3.1%

  • Total voters
    32
solomani-rim-logo-web.jpg


Would details on the Solomani Rim interest you?
 
Faceplates

Depends.

Being a Vargr aficionado and Extents/Enclaves specialist, I could see taking a diplomatic Vargr Emissary group to Terra, perhaps to confirm the Solomani Hypothesis, meet Solomani and have a look at Terran wolves. Some sources say that Vargr are rarely found as far rimward as the Solomani Confederation. If so, then it erodes the Man First party line if no aliens visit Terra. Humaniti and Vargr have equal stake in confirming what the Ancients did to them in spreading them out over Charted Space. A diplomatic mission to confirm the Vargr were transplanted and uplifted somehow might be of value to sophontologists, archaeologists and perhaps muzzle the Church of the Chosen Ones for a few decades.

I would not mind seeing a faceplate with:

Extents
Enclaves
or simply Vargr

Mayhap that might spur me to continue finding license outlets to publish my OTU / Pakkrat's TU content.

From the writers desk, this is the Pakkrat.
 
As to interest in the Solomani Rim - I am interested if there is something new, perhaps exploring the sectors that we don't have 40 years of info about.

I have very little need for a write up of every planet in the Solomani Rim sector since it is unlikely to be compatible with how I developed the Solomani Rim after I got the original supplement.

I would find a use for new organisations, shipping lines, companies, merc units, rules for uplifting/uplifted Terran animals, transhumanism via bioengineering or cybernetic augmentation, mega-engineering projects and of course some sort of nod to there having been no long night in the Terran sphere of influence. Speaking of which more info on Terran Confederation polities, how the nation states of twenty first century Earth not only joined to fight the Imperium but also post war launched their own cultural colonies.
 
Depends...

My relationship with 3i setting is like a readers relationship to a good setting in a series of novels by an author I trust. I enjoy the stories set there. I will read the next story and the next one too. I will reread the older stories in the series from time to time too.

But.

When I sit down to create my own stories the setting is my own. A setting we are creating together since I treat role playing as collaborative storytelling. Aspects of everything I have read will influence what I will create.

So.

New material about the Solomani Rim could provide new ideas to enrich our future sessions.
 
If it was giving more of the same, no. If it covered how the various different Terran cultures moved uniquely to space - yes. Multiple languages, cultures, etc that aren't all western would be interesting. Geneered creatures. Done well it would be worth reading.
 
There are different questions, mysteries and approaches to adventures in the Solomani Rim or Alpha Crucis sectors (Both have been detailed in 1e Third Imperium books):

  • With 3x the population and 5x the economy and generally higher TL than the Spinward Marches according to the wiki, can you get away with anything ... shady?
  • With all that large scale trade going on how does a speculative trader make a living?
  • The Vegans are detailed again so whats with their love/hate with the Solomani?
  • Alpha Crucis has some interesting "aliens" like the Selenites. Might there be other engineered humans about?
  • Dolphins!
  • Spies!
  • Project Phoenix ! (It's back, it's real, deal!)
 
  • With 3x the population and 5x the economy and generally higher TL than the Spinward Marches according to the wiki, can you get away with anything ... shady?
  • With all that large scale trade going on how does a speculative trader make a living?
  • The Vegans are detailed again so whats with their love/hate with the Solomani?
  • Alpha Crucis has some interesting "aliens" like the Selenites. Might there be other engineered humans about?
  • Dolphins!
  • Spies!
  • Project Phoenix ! (It's back, it's real, deal!)
  • Terra system is under Imperial lock down plus everything you mentioned and they still have terrorist activity. so yes, shady still happens.
  • Major distributors are going to do the equivalent of a New York to LA run, passing through St Louis when they need to cross the Mississippi. They're not going to stop in Cheyenne, WY unless they are making one of their specific trips there, which might be once a month, tops. If you have to get something there in one week's time, you have to call a freelance crew.
  • Do you always love your neighbors, especially when they post a political yard sign that you disagree with? I imagine the Vegans aren't happy with the space nazis, even if they do trade with them.
  • The real nazis did experiments on on people. I can only assume that the Solomani party space nazis made several races if superior humans that got freed over the past century plus timeframe.
  • Yes.
  • Definitely.
  • How could we not?
 
Depends.

Being a Vargr aficionado and Extents/Enclaves specialist, I could see taking a diplomatic Vargr Emissary group to Terra, perhaps to confirm the Solomani Hypothesis, meet Solomani and have a look at Terran wolves.

I've always assumed that Imperialised Vargr and Aslan, Vegans and of course Newts can be found throughout the Imperium.

The Solomani Rim book mentions that Aslans are present but rare. Considering Vargr's propensity for focusing on pack, I can only assume that a pack long ago went looking for their "original" home and has since settled in one of the nearby systems like Prometheus after having confirmed that long ago. Now they are normal Imperial citizen Vargr living in a different section of space.
 
Along the border, there are plenty of opportunities for the bold, also risks with increased surveillance, since I'm pretty sure lots of stuff gets smuggled back and forth.

The latest i(perium)Phones might be quite popular.
 
Please, no more space Nazis. :eek:

Go back to the original source material - the CT Alien Races module - and read it again remembering that you are reading Imperial propaganda, it is written from a Third Imperium perspective.

The Solomani Confederation is not a fascist state, and the SolSec are not the Stazi (see what I did there?). The individual polities within the Confederation have considerable economic and cultural power, and yet the Imperial (and unreliable narrator) point of view is always to take the Confederation as a whole and thus miss the great opportunities for playing sides off against each other.

I wonder how the Third Imperium would fare if someone wrote a book about their history, politics and culture from the point of view of a rival polity?
 
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You missed out corrupt, criminal, authoritarian and anti-democratic :)

I wonder if you could make a functional liberal representative democracy much larger than a sub-sector in size?
 
Dale, as far as using CT, that cannot be done. Not much choice in the matter there. The TAS license is specific:
You are allowed to use the Traveller setting as presented in the current Traveller edition books published by Mongoose Publishing as well as any Mongoose-published book covering the official Third Imperium setting (for example, Spinward Marches). This includes the names of all characters, races, and places and all gear, equipment and vessels; the capitalized names and original names of places, countries, creatures, geographic locations, historic events, items, ships, and organizations presented in those books.
So in the cases of direct contradiction either substantively or thematically, CT loses.
Now as far as HOW to present or play them the Mongoose way (hmm), the space nazi bit is only if you write them as 2D villians. Mongoose claims to have wrote them to be nuanced. You will find that in pages 177-178 of Mongoose's Alien Module 5: Solomani. In the sections Roleplaying Solomani and Presenting the Solomani.
Generally:
There are several ways to present the Solomani in a campaign. This book takes an approach in which Solomani are simply human beings who have a different political ideology and political interests than the Imperium, which makes them competitors and enemies. Other approaches are detailed below. Solomani themselves are divided into multiple factions with differing attitudes.
As heroes:
Emphasise: The autocratic, undemocratic elements of the Imperium; the greed of megacorporations; Imperial propaganda; Solomani as explorers and pioneers; Solomani protecting Human worlds against Aslan raiders; SolSec as a citizen’s watch group.
Inspiration: Any science fiction novels in which plucky humans stand up to the alien menace or the evil empire; romanticised views of the South in the American Civil War.
As villians:
Emphasise: The power of SolSec; oppressive Solomani Party regimes; the ideological appeal of the Solomani Cause; Solomani racism; the Solomani military.
Inspiration: World War II Nazis; Cold War-era Soviet Union; James Bond and Tom Clancy novels and movies; Apartheid-era South Africa; the Civil Rights struggle in America; novels like 1984 and Brave New World; S. M. Stirling’s Draka novels.
 
At the moment, they're more like the People's Republic of China, with the provincial authorities having lots of authority, as long as they don't screw up or do things that reflect badly on or question the central authority and/or Party.
 
Except that it is the individual polities within the confederation that have the power, they control the purse strings, and some of them are very powerful economically, culturally and politically.

It is actually more like the EU, with individual sovereign states devolving some authority to the Confederation.
 
I don't see Brussels sending the EuroCorps to Athens to collect on overdue debt payments, nor London, to end the secessionist movement.
 
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