Hmm, missed that article.
That was a design goal of my version, pistols have a chance to definitely kill, along with blades (which were pretty powerful in CT proper but got nerfed to death of 1000 cuts in Striker).
It was "The Traveller's Digest" series, not JTAS nor MT Journal. I can't remember the issue, but I think it's the one where there's a Vargr hefting a crate on the cover, and some merchant or someone is smiling at him.
Reading this thread and others, I somehow get the feeling that people are applying the #D as one giant attack, verse what our group did was apply whatever number of dice to a character per bullet / round fired. If true, then one of us is misinterpreting the rules.
Ergo, "back in the day", it was either Steve or Ray in my second or third gaming group, who pointed out that there was nothing regulating "panic fire" pertaining to laser weapons (I'm thinking it was Ray....just the way that dude thinks). Plasma and Fusion weapons were regulated to once a turn or every other turn, and required BD (or some home brew harness). So, you couldn't cap off two 16D rounds at a single target, but, again if you "rules lawyer-ed" the panic fire rule, then potentially you could dump 50 x 4d6 shots (200d6) shots into a target, or 100 x 5d6 shots (500d6) shots.
So, assuming nothing's changed (I think there was some addendum or errata in MT or GT), then yeah, the powers that be might want to re-examine both Laser carbine and Laser rifle game mechanic.
And I think in general that the laser weapon has been given an undue niche. And I think that goes for the other weapons too. T5 has it's "thing maker" mechanic, but like I say, I think CT and MgT may want to give the laser weapons a re-look.
If I run a game this year, then the laser weapon is going to be;
A) cinematic (not invisible, unless desired, make lots of noise, and have physical "impacts" in certain situations
B) more portable
C) and have a broader diversity of kit and hardware available
I write this post because Traveller wanted to be the do-all DIY scifi RPG, and so lasers were meant to be noisy and visible as per Hollywood standards. And I think it just adds needed texture.