The PCs' ship arrive at its destination and one of the low passengers die during revival. An inquest is sheduled for two days later.
Ordinarily I would make getting the inquest over with without any legal repercussions an easy task (+4) and the time it would take 1-6 hours. But someone wants to delay the ship in port for as long as possible, so they retain a top lawyer (MAJOR legal talent) to drag out the inquest. Getting the ship fined or its medic charged with negligence would be a bonus, but the main intend is to drag out the inquest interminably.
How would you turn that scenario into tasks for the PCs to solve? Preferrably tasks where they have a chance of manipulating the odds to favor them. That is, roleplaying opportunities as well as tasks, so that it won't just be a sterile string of die rolls.
Hans
Ordinarily I would make getting the inquest over with without any legal repercussions an easy task (+4) and the time it would take 1-6 hours. But someone wants to delay the ship in port for as long as possible, so they retain a top lawyer (MAJOR legal talent) to drag out the inquest. Getting the ship fined or its medic charged with negligence would be a bonus, but the main intend is to drag out the inquest interminably.
How would you turn that scenario into tasks for the PCs to solve? Preferrably tasks where they have a chance of manipulating the odds to favor them. That is, roleplaying opportunities as well as tasks, so that it won't just be a sterile string of die rolls.
Hans