I am working on an idea for a good Vietnam/Skirmish war type RPG and am using real world stats
While looking over the casualties, I worked them out to percentages of troops that served in total and then that number on 2D6
Army in Traveller has a survival roll of 7+, which means, assuming you use the 'fail Survival you are injured and parcelled out' idea, is a casualty rate of 58.33% per 4 years
The stats I used cover the US involvement in Vietnam from 1965-1975, so 10 years
Using Traveller, this will result in a WIA casualty rate of 73.06% over 10 years
Vietnam had a rate over 10 years of 1.78% Killed in Action/Died of Wounds and 5.58% of Wounded in Action.
So the Imperial Army has a normal casualty rate well past 1000% more than a continuous action war!
So, either the Imperium is fighting the most vicious war the human race has ever known or they are worse commanders than those in World War One!
Oh, for the Vietnam War in the Army (one of the highest casualty rates) the rolls on 2D6 would be this
2D6 roll Result
2-10 Survived
11 Wounded
12 Killed/Died of Wounds
I found WWI stats for Great Britain
They had a KIA/DOW of 13.03% and a WIA of 30.81% for a 2D6 roll of 6+ Survival roll in a 4 year term
The only countries that match the Imperium's NORMAL casualty rate are Germany and Russia! (Actually, due to low population and cock-ups, Bulgaria, Australia and New Zealand are worse. And Austria Hungary and the French Empire are crazy at 74%!)
A better way to represent injuries is the re-enlistment roll. If you fail the roll, roll 2 dice. Assuming a re-enlist roll of 5+, if you roll a 2 you were parcelled because of injuries. Otherwise assume it was downsizing or malfeasance on your or their part
While looking over the casualties, I worked them out to percentages of troops that served in total and then that number on 2D6
Army in Traveller has a survival roll of 7+, which means, assuming you use the 'fail Survival you are injured and parcelled out' idea, is a casualty rate of 58.33% per 4 years
The stats I used cover the US involvement in Vietnam from 1965-1975, so 10 years
Using Traveller, this will result in a WIA casualty rate of 73.06% over 10 years
Vietnam had a rate over 10 years of 1.78% Killed in Action/Died of Wounds and 5.58% of Wounded in Action.
So the Imperial Army has a normal casualty rate well past 1000% more than a continuous action war!
So, either the Imperium is fighting the most vicious war the human race has ever known or they are worse commanders than those in World War One!
Oh, for the Vietnam War in the Army (one of the highest casualty rates) the rolls on 2D6 would be this
2D6 roll Result
2-10 Survived
11 Wounded
12 Killed/Died of Wounds
I found WWI stats for Great Britain
They had a KIA/DOW of 13.03% and a WIA of 30.81% for a 2D6 roll of 6+ Survival roll in a 4 year term
The only countries that match the Imperium's NORMAL casualty rate are Germany and Russia! (Actually, due to low population and cock-ups, Bulgaria, Australia and New Zealand are worse. And Austria Hungary and the French Empire are crazy at 74%!)
A better way to represent injuries is the re-enlistment roll. If you fail the roll, roll 2 dice. Assuming a re-enlist roll of 5+, if you roll a 2 you were parcelled because of injuries. Otherwise assume it was downsizing or malfeasance on your or their part