AnotherDilbert
SOC-14 1K
Since we are house ruling, it can be anything. I wouldn't allow a 0 Dt drive, so I used half the A drive size. Doesn't really matter in a standard hull.That maneuver drive, if extrapolated down from A, would be zero tons.
That's a worse house rule, in my opinion. Keep 'em separate.The only way to get away with that is to bundle it with the power plant (Pn=Gs and it's 5% per G, MCr1.2 per ton of "drives") and not look at it closely (that is, somehow the power plant does part of the maneuver drive thing and less of the power plant thing).
It must have a PP-1 to support the J-1/M-1, so has 1 EP.It also probably doesn't actually have 1EP in the High Guard sense, in that its power output is committed to the maneuver drive and can't be redirected to, say, a turret laser.
It gains a straight 20 Dton over the Scout. Remove everything not absolutely needed and get a stateroom and 40 Dt free. A turret isn't absolutely necessary.Anyhow, what you get is a Scout/Courier with J1/1G, only a Mod/1 computer, 5 wasted tons of drive bay space*, and 24Td cargo -- and save a little under MCr12, considering the volume discount. It can only mount missiles or sandcasters. Strip out the unneeded bits (2 staterooms** and the Air/raft) and you get 36Td payload. Its viability depends on whether the bigger Standard Hull discount at 100Td makes up for "wasting" 15% of its tonnage relative to the Type A Free Trader, in the form of its excess drive bay space and proportionately larger bridge.
My point was: I think that ship is unreasonable and wouldn't allow it, you would perhaps find it reasonable and allow it. And that is the problem with "reasonable" house rules.