Yes. However, "past prime" for a front line warship is a TOTALLY different matter than the equivalent for a freighter...
Evidently (and I use the word advisedly) not.
Look, everything you and others are saying
could be true. If we had a canonical statement about most ships lasting for two centuries or a game rule that worked out at two centuries or something else like that, the
Azhantis could be explained away as anomalous and an explanation made up of why the IN disposed of ships that had a century and a half left in them to other services and another explanation made up for why one third of all the
Atlantics are out of service before they're even halfway through their useful service life.
But we don't.
Let me repeat that.
We don't have any evidence that ships last for that long. We do, on the other hand, have some evidence that they don't.
Of course, if there was some compelling reason -- in terms of a vastly improved roleplaying environment, perhaps -- why letting ships last for centuries would work well, it might be worth while retconning that. I'm not opposed to changing canon if there's a good reason to. I am, however, opposed to changing it for no good reason at all.
So is there any reason why it's a much better idea to let ships last for centuries? Not just that it would work just as well as the current situation, but actually work better? Why go to the trouble of explaining away the
Azhantis and the
Kokirraks and the
Atlantics and the
TNE wear value rules?
Hans