The anarchic nature of the company sized Free Troopers might be more fun and suitable.
The Free Troopers are perfect for over-the-top fun. Sort of like the Marx Brothers/Three Stooges meet Traveller
For Danarii's Platoon, you would need a head's up and lead time, because they'd have to do opposition research on prospective contractors (to avoid any surprises), and then you're looking at three to nine months to train new recruits, and to impose their authority on the existing (or non existing) military hierarchy.
It would be a high level campaign definitely, much like ACKS or the corporate campaigns Wil posts about occasionally. I felt the three section nature of the unit meant a player could have a PC in each; planning, training, fighting.