I've noticed that some careers are missing skills they really need.
For example, it's not possible to generate a Navy doctor because none of the Naval skill tables include Medic. Do they rely on Marines or civilians for medical care?
The same is true of Merchants (guys that explains why low berths are so risky) and the Free Trader specialist can't get gunner (explains why pirates exist, as the crews can't shoot back).
The easiest answer, of course, is just to replace questionable skills on the tables with these more important skills. For example, for Merchants replace Zero G with Medic.
Any fixes from others?
For example, it's not possible to generate a Navy doctor because none of the Naval skill tables include Medic. Do they rely on Marines or civilians for medical care?
The same is true of Merchants (guys that explains why low berths are so risky) and the Free Trader specialist can't get gunner (explains why pirates exist, as the crews can't shoot back).
The easiest answer, of course, is just to replace questionable skills on the tables with these more important skills. For example, for Merchants replace Zero G with Medic.
Any fixes from others?