Yeah, why didn't I think of NBos? I already use AstroSynthesis
Well, not so much insane as I am obsessive-compulsive. I've always loved this ship, and am willing to lavish a lot of work on it.
This process also exposes some poor design choices on the blueprints.
I think it was in a Gordon Dickson novel where they had artificial gravity embedded in a deck. So people could walk around in artificial gravity on both sides of the deck....how does one go from the (let's call it vertical) 1G gravity orientation of the Broadsword to the perpendicular 1G gravity orientation of the Cutters when in their slots?
...without resorting to imposing zero-g (on one or both) since that's a lazy cop-out (with it's own host of problems) in my opinion.
this looks promising. It's a NASA design
http://www.techbriefs.com/content/view/240/32/
Well, that is the risk you face when you read a Traveller forum.Dang you! You are going to make me want to switch my Friday night game to Traveller!
Ah, yes, the endless Pluto station thread.Hmmm...one idea you might want to look at is over at scifi-meshes.com. Rather than overlapping plates, this one uses thicker plates that actually butt up against each other. It still takes up a fair bit of space around the door (almost looks like just about double) but it looks like that space could be reduced with some tinkering. It also looks like each leaf has locking bars to connect it to the adjacent leaf, which would make them damn hard to destroy.
Anyway, the pics are about halfway down the page here -
http://www.scifi-meshes.com/forums/...less-Pluto-Station-Thread&p=406467&viewfull=1
The ladders bothered me, but that's what the literature leads me to understand. Makes it difficult to move lots of cargo between decks. You'd have to have some kind crane at the top.
Ah, yes, a much better solution. Thanks.Why bother with a crane, a small g-pallet would work well in this case.