The free program Blender.What program are you using?
http://www.blender.org
Google Sketchup is easier to use, but Blender is more powerful.
The free program Blender.What program are you using?
Cool!I've got a whole set of animations for iris valves of the sort seen in the Millennium Falcon. These are what I use in MTU. The animations include "xray" views showing where the iris leaves go and run from 2 to 6 leaves for circular deck valves and 2 to 5 leaves for wall valves. No more than 6 leaves in a circular hatch or 5 leaves in an oval hatch are possible unless the leaves can somehow pass through each other.
I figure the leaves come together in a tongue and groove seal when closed.
See http://www.sff.net/people/kitsune/traveller/irisvalve/index.html for the animations.
Ok, other than looking cool (and being part of Traveller since ~day 1), is there any advantage to iris valves? I guess in theory you can get through one quicker, since you don't have to wait for it to open quite as far before passing through, but even that seems a bit iffy. One can slip through a manual door just as quickly I would presume. Maybe even quicker, since I'm doing it at my speed, and not having to wait for the mechanism to cycle the door.
And my apologies for the tangent.
I got a copy of that book as well. I'm pretty good with Blender, but I learned how to use it in a hap-hazard way. There are quite a few gaps in my Blender knowledge that I'm using the book to fill in.Nyrath here had me jonesin' for some Traveller with his art earlier in the year, but I got sidetracked into running D&D. And I still haven't cracked open the Blender book he recommended to me.
I'm fooling around with making a CGI mesh of the Broadsword mercenary cruiser from Adventure book 7.