nats
SOC-12
Well what this game with the kids showed me above anything else is that - Classic Traveller combat is rather stale, I need far more characterisation of my characters and NPCs, and the adventures need a lot more work to make them interesting to kids rather than grown ups.
It didnt go too badly considering its the first time I've played in years and I was a bit rusty - I think they had fun, certainly my ten year old did. Although my four year old got bored after two hours (very good for him). He liked his glider wolf but I couldnt really get into description too much without him getting bored so I think he definitely needs to be older to fully appreciate Traveller!! No surprise there though.
My ten year old - she liked the adventure part and the exploration/drawing the maps etc but again too young to appreciate any real description and nuances, and too young to fully understand much of the science elements - but shes got time yet.
However after this attempt I have decided to get back into Mongoose Traveller - yes after slagging it off in comparison to CT, I have decided I was being foolish resisting change for emotional reasons. Classic Traveller IMO is just too old to compete with these new RPG systems. And MgT does have a lot that is better - especially the character creation and NPC development not to mention better combat and that the info is all in one place.
So although Classic Traveller will always have a spot in my heart I think I will have to bid it a farewell. I'm not selling my books mind! But MgT and the new era of traveller here I come (yet again). But this time I am going to be very selective about what exactly I buy!!! Last time I got loads of things that I didnt actually end up liking - CSC, Mercenary, Scout etc. This time I will get things I will actually use in my games. Starting with the core book and nothing else!
It didnt go too badly considering its the first time I've played in years and I was a bit rusty - I think they had fun, certainly my ten year old did. Although my four year old got bored after two hours (very good for him). He liked his glider wolf but I couldnt really get into description too much without him getting bored so I think he definitely needs to be older to fully appreciate Traveller!! No surprise there though.
My ten year old - she liked the adventure part and the exploration/drawing the maps etc but again too young to appreciate any real description and nuances, and too young to fully understand much of the science elements - but shes got time yet.
However after this attempt I have decided to get back into Mongoose Traveller - yes after slagging it off in comparison to CT, I have decided I was being foolish resisting change for emotional reasons. Classic Traveller IMO is just too old to compete with these new RPG systems. And MgT does have a lot that is better - especially the character creation and NPC development not to mention better combat and that the info is all in one place.
So although Classic Traveller will always have a spot in my heart I think I will have to bid it a farewell. I'm not selling my books mind! But MgT and the new era of traveller here I come (yet again). But this time I am going to be very selective about what exactly I buy!!! Last time I got loads of things that I didnt actually end up liking - CSC, Mercenary, Scout etc. This time I will get things I will actually use in my games. Starting with the core book and nothing else!