lewiscroberts
SOC-5
Hi,
I was thinking of new careers for TNE. I was brainstorming ideas based on various characters from Science Fiction novels and movies. I wanted to make sure we could make pretty much any character using the TNE rules. The Scavenger career is inspired by Rey from "The Force Awakens", but is a perfect fit for the New Era.
It's the first career I built, so let me know if you see any issues.
Lewis Roberts
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Scavenger
You roam through the wrecked cities of the past looking for that critical part that will keep the lights of civilization going. You brave Virus infected systems, and dangerous ruins to bring back relics to civilization. These relics are either sold to the highest bidder or brought back to help your community. Sometimes you have to fight off primitive savages who roam the burned out cities, or even the competition.
Prerequisites
Homeworld with Pre-Collapse at least TL 1 levels higher than its New Era TL
First Term: Explore 3, Perception 2, Interaction 1, Technician 1
Subsequent Terms: Explore, Vehicle, Technician, Excavation, Determination
All Terms
Special Adventure: 7+ for Gun Combat, Spacehand, Melee, Vice
Promotion 7+, DM +1 if Int 7+
Contacts - One per term, Trader, Criminal or Government
Other Effects
On Pre-Industrial Tech Level worlds Artisan, Explore, Archaic Weapons, and Animal Handling are taken in place of Technician, Spacehand, Gun Combat and Vehicle. On industrial worlds, Vessel is taken in place of Spacehand.
I was thinking of new careers for TNE. I was brainstorming ideas based on various characters from Science Fiction novels and movies. I wanted to make sure we could make pretty much any character using the TNE rules. The Scavenger career is inspired by Rey from "The Force Awakens", but is a perfect fit for the New Era.
It's the first career I built, so let me know if you see any issues.
Lewis Roberts
---------------
Scavenger
You roam through the wrecked cities of the past looking for that critical part that will keep the lights of civilization going. You brave Virus infected systems, and dangerous ruins to bring back relics to civilization. These relics are either sold to the highest bidder or brought back to help your community. Sometimes you have to fight off primitive savages who roam the burned out cities, or even the competition.
Prerequisites
Homeworld with Pre-Collapse at least TL 1 levels higher than its New Era TL
First Term: Explore 3, Perception 2, Interaction 1, Technician 1
Subsequent Terms: Explore, Vehicle, Technician, Excavation, Determination
All Terms
Special Adventure: 7+ for Gun Combat, Spacehand, Melee, Vice
Promotion 7+, DM +1 if Int 7+
Contacts - One per term, Trader, Criminal or Government
Other Effects
On Pre-Industrial Tech Level worlds Artisan, Explore, Archaic Weapons, and Animal Handling are taken in place of Technician, Spacehand, Gun Combat and Vehicle. On industrial worlds, Vessel is taken in place of Spacehand.