"I had to know!"
So, I threw together a quick book 1 navy char generator to answer the question "Assuming someone would dedicate their career to navigation, what are the best navigators the navy can produce? and how many?".
Simply, I rolled up 10000 characters. I tried to enlist them in to the navy, then I dropped those that did enlist but didn't meet the EDU 8+ requirement, since the Navy makes Navigation an Advanced 8+ Education table skill (vs the Scouts, which will apparently train anybody).
Then, whenever these folks got a skill, they rolled on that table, trying for Navigation.
Out of the 10,000 I started with, 5571 actually enlisted. Of those, 2728 were educated enough. (What I did not do is try to improve the uneducated to where they could actually train in navigation in a later term.).
Of the 2728 that passed, 636 didn't survive. Of the survivors, what did we get?
Nav +0 | 828 |
Nav +1 | 689 |
Nav +2 | 347 |
Nav +3 | 150 |
Nav +4 | 52 |
Nav +5 | 16 |
Nav +6 | 10 |
Why is this important?
Simply, while certainly rare, there are "instant" navigators out there. These would be cherished by intelligence agencies and mega-corps. (One of the +6 navigators is only 5 terms, so that one is actually pretty young, most were 8 terms.)
So, anyway, curiosity sated.