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New Mercs Game

Jame

SOC-14 5K
Im running a mercs game for a couple friends. Now, we have characters, and I have a few adventure seeds. Are there any good sets of further adventure seeds out there for a mercs game? Thanks!
 
Merc:2000 comes to mind, as does Striker 2.

You can borrow a lot from 2300AD by re-skinning the Kafers.

There's a Call of Cthulhu-ish RPG called Delta Green. From my skimming of it, it seems to emphasize hardware and tech over forbidden tomes and arcane knowledge. Strip out the Lovecraftian bits and you've got plenty of black ops/commando jobs.

And, of course, there's history. Plenty of that to plunder.
 
GURPs Traveller "Star Mercs" has a nice section starting on page 25 that is worth plundering even if you have no interest in playing Traveller with GURPs. And then a clutch of sample tickets from page 86 on that may be of use.

CT "76 Patrons" has sample merc tickets from page 41 on. It includes some that are related to and expand on those presented in LBB4.

CT Adventure 7 "Broadsword" is a mercenary campaign.

Comstar-Avenger Special Supp 5 "Short Adventures" has merc tickets from page 17 on.

FASA "Aslan Mercenary Ships" includes lovely details of an Aslan merc unit and an adventure setting to use it in.

Judges Guild "Tancred" details an adventure setting for a merc unit in a complex political environment.

T20 Epic Adventure 6 "Mercenary Cruiser" and Epic Adventure 7 "Merc Heaven" provide a wealth of adventuring opportunities for mercs.
 
I always liked EPIC-Merc Heaven. Linked missions in a system.

Assignment Vigilante has some good stuff for starmercs. It takes place in the Rebellion but can be easily reskinned.

Reskinning some T2K stuff would work also... specifically the Gazetteer.
 
GURPs Traveller "Star Mercs" has a nice section starting on page 25 that is worth plundering even if you have no interest in playing Traveller with GURPs. And then a clutch of sample tickets from page 86 on that may be of use.

CT "76 Patrons" has sample merc tickets from page 41 on. It includes some that are related to and expand on those presented in LBB4.

CT Adventure 7 "Broadsword" is a mercenary campaign.

Comstar-Avenger Special Supp 5 "Short Adventures" has merc tickets from page 17 on.

FASA "Aslan Mercenary Ships" includes lovely details of an Aslan merc unit and an adventure setting to use it in.

Judges Guild "Tancred" details an adventure setting for a merc unit in a complex political environment.

T20 Epic Adventure 6 "Mercenary Cruiser" and Epic Adventure 7 "Merc Heaven" provide a wealth of adventuring opportunities for mercs.

Thank you all.

I'm thinking that I'll set this in a single star system (for now), with a balkanized mainworld with a bunch of offworld colonies.
 
Here is another thought:

Everyone gets language points equal to either half their int or edu.
However, one point must be spent on Vilani if the PC is Imperial, or Galanglic if from outside.
Also they get one language for free, such as Galanglic for Imperials.
 
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