Is there going to be any effort to incorporate some of the newer themes in Science Fiction writing and Sci-Fi RPGs into T5?
Will there be any adjustment or expansion on rules concerning computers that would reflect a more Gibsonian or cyberpunk vision of computer usage?
What about themes or rules dealing with bioware, or genetic engineering topics?
CT was on target dealing with some possible drugs in the future will there be any expansion of common drugs taken to jack up the abilities of players?
Finally, will there by a continuation of the canon prohibition of cybernetics and will there be any rules or background material for that line of play?
Finally, what will the coverage on psionics? I may be missing this in other threads but had to ask.
Before, anyone can reply, I do NOT want to turn Traveller into Cyberpunk or a Shadowrun style of RPG. Not at all.
However, there is the opportunity to incorporate new themes into classic Sci-Fi play that could be fun if not focused on to the point of overwhelming the rest of gameplay.
In fact, I have been searching (as a sidenote) for a traditional style science fiction novel placed in the far future that takes the newer themes of cyberpunk genre author into their writing. Any suggestions?
Will there be any adjustment or expansion on rules concerning computers that would reflect a more Gibsonian or cyberpunk vision of computer usage?
What about themes or rules dealing with bioware, or genetic engineering topics?
CT was on target dealing with some possible drugs in the future will there be any expansion of common drugs taken to jack up the abilities of players?
Finally, will there by a continuation of the canon prohibition of cybernetics and will there be any rules or background material for that line of play?
Finally, what will the coverage on psionics? I may be missing this in other threads but had to ask.
Before, anyone can reply, I do NOT want to turn Traveller into Cyberpunk or a Shadowrun style of RPG. Not at all.
However, there is the opportunity to incorporate new themes into classic Sci-Fi play that could be fun if not focused on to the point of overwhelming the rest of gameplay.
In fact, I have been searching (as a sidenote) for a traditional style science fiction novel placed in the far future that takes the newer themes of cyberpunk genre author into their writing. Any suggestions?