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Non-SF Traveller Books

saundby

SOC-14 1K
We've had some great SF Traveller book threads. How about some non-SF Traveller books?

The Illiad, the Odyssey, and Beowulf seem obvious, though they're within the bounds of spec fic from a modern perspective, at least.

There's one of my favorites--Xenophon's Anabasis. A ripping military campaign yarn. David Drake: Xenophon was here before you. ;)

Others?
 
GRUNTS (Mary Gentle). Fantasy... and just a freaking gunbunny hoot.

The Prince (Niccolo Machiavelli) ... the quintessential handbook on being a divine right ruler by force of treachery...
 
Saundby,

Non-science fiction? Hmmm...

- The Flashman novels: They show you how to insert you players into momentous events. They'll also show you how history most likely happened. Flash Harry, IMHO, is one of the most realistic characters in fiction. (The author, George MacDonald Fraser, died somewhat recently so we'll never get the Flashman in the American Civil War book. That may have been planned because IIRC Fraser had painted himself into quite a corner regarding Harry's presence at certain events.)

- The Cruel Sea: By far the best novel about what it's like to serve in a navy during wartime. Imagine boredom mixed with horror mixed with fatigue.

- The Travis McGee series: John MacDonald wrote them and each title includes colors. I used the books for the plots McGee becomes involved in. He acts as a "salvage" expert. He finds money people have "lost" and cannot recover for certain reasons and then splits what money he can recover with the original owner. He's not exactly a criminal, but he's not enforcing the law either. He's a nice example of how a group of PCs can work "gray".

- Any history book about a period that is new to your players: Because historical events happened, no one can splutter about plausibility if you plunder them for adventure ideas even when the events themselves were pretty implausible. How history minded your group is will determine just how easily you'll be able to recycle ideas. My groups were nearly all wargamers and ex-military so I had to plunder events and ideas from various historical "margins" because they were familiar with so much of the rest.

That's all from the top of my pointy head.


Regards,
Bill
 
Imperial Russia: A Source Book. 1700-1917 (Basil Dmytryshyn).
Medieval Russia. A Source Book. 750-1700 (Basil Dmytryshyn).

Both of these are excellent ideas for how to set up decrees by Nobles. All documents translated into English; Some also photostatted in Russian. Plus plenty of good bits on why these documents were important... nasty politics, the Russian Empire was infested with Nasty NASTY Politics. (Heck, Whether Catherine II's "Stallion" was man or beast is still a matter of historical debate...)

Letters from Russia (Marquis de Custine). A survivor's eye view of those same nasty politics...
Russian Rebels (Paul Averich) just how freaking stupid can the nobles be? Read it and find out...

Oh, and the whole democratization of a "divine right" Empire (the Regency Sourcebook fait accompli) is what the 1905 Russian rebellions were all about...
 
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Mohammadan Dynasties
by Stanley Lane-Poole

Chronological and genealogical tables with historical introductions, from India to Turkey
 
The Steel Bonnets by George MacDonald-Fraser, yes the same GMF of the Flashman novels. This is an easily accessible historical treatise on the Anglo-Scottish Border Reivers (you can tell I'm a fan, :p)

Raiders crossing the border to steal anything not nailed down, political alliances and family feuds, blackmail (the original protection racket), treachery, midnight chases, battles, commando style raids to break out prisoners from strongholds, diplomatic incidents, swift justice and lots more.

If you can find a copy it's worth a read.
 
Alastair MacLean's novels
1984
Raymond Chandler
Bonfire of the Vanities
Grapes of Wraith
Benchey
Lovecraft

...brain is frozen but don't read that much fiction these days...so it is hard.
 
Great stuff here, keep 'em coming!

On the Russia stuff, I can work my way slowly through written Russian, though the English translation of the main text makes things easier on me. Sounds like great material for nobility background.

I'll add another book: The 100 Days of Lieutenant MacHorton, about surviving the Chindit Expedition.
 
Everything I listed is in english; the sourcebooks include SOME russian, but always the english. Pисьменный первоисточник не говорим в Русский яазик; они перевод на Англиский яазик. Мало кто в по–Русский и по–Англисский. Басил Дмитрисчин ето професор историяской в Портландь Государство Университат, и он говорote obe.
 
I guess getting off the current string of thought but I like Trevannian and his works he writes spy novels that have a twist to them. The Eiger Sanction and Shibumi come to mind. Often the plots involve hobbies and other thing the characters do. Mountian climbing spelunking art deals etc. More grist for the reading mill.
 
Everything I listed is in english; the sourcebooks include SOME russian, but always the english. Pисьменный первоисточник не говорим в Русский яазик; они перевод на Англиский яазик. Мало кто в по–Русский и по–Англисский. Басил Дмитрисчин ето професор историяской в Портландь Государство Университат, и он говорote obe.

Спасибо. Я хорошо понимаю, когда речь идет ракетами. Все остальное я не понимаю. <<Азотно-кислотные>> или <<Основные камеры>> ваки смысл для меня. Не политика.

Unfortunately, as a Professor Emeritus, it looks like Basil Dmytryshyn doesn't have a current page at Portland State Univ.

Still, I'm definitely going look into these books. I need to add more variety to my nobles. Russia pretty well suits my take on the Imperium--leaders both great and base--luck of the draw depending on the individual--all facing the temptations of fairly absolute power thanks to a fair degree of isolation and the vastness of the area ruled.
 
I guess getting off the current string of thought but I like Trevannian and his works he writes spy novels that have a twist to them. The Eiger Sanction and Shibumi come to mind. Often the plots involve hobbies and other thing the characters do. Mountian climbing spelunking art deals etc. More grist for the reading mill.

Yes, mysteries and spy thrillers are good non-SF sources for Traveller, too.

I've been thinking of building an adventure around Rex Stout's The Black Mountain, myself. A mix of mystery and Cold War thriller.
 
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