Okay, after a few years of playing various RPGs I've come to the conclusion that I have tired of yet another dungeon, yet another game where you start from the bottom and "eventually" work your way up; given that "eventually" you'll be on another game before you make it to "up".
I like taking a character and resloving a problem. Ealry on it was some nastiness in the village of Homlett. Or hanging around with some guys who were building a ship. Or even before Homlett it was just some dungeon; "Here, try this potion we just found! Oops, how about you roll up another character?"
So what problem sets have you had fun solving?
Damsel in Distress
Learn new skills as you become powerful
Big nasty spells that take care of things you used to struggle with
Learning the ways of the Force (d6, thank you!)
Being heroic while being Super
Land overrun with "orcs|evil|Chtulu|non-Romans|them"
Some games I've wanted to be in for a while, to see how that problem set worked:
Noble
Rich
Leader (though a stint in wargaming was pretty good)
Powerful
--You know, all those things we adventure to get to...
Remember in D&D how at around 9th level you could become a powerful leader in some remote place? How many folks actually played that part out?
What are some fun problem sets you've been in or run, and how did it work out? How different were the mechanics and goals?
L
I like taking a character and resloving a problem. Ealry on it was some nastiness in the village of Homlett. Or hanging around with some guys who were building a ship. Or even before Homlett it was just some dungeon; "Here, try this potion we just found! Oops, how about you roll up another character?"
So what problem sets have you had fun solving?
Damsel in Distress
Learn new skills as you become powerful
Big nasty spells that take care of things you used to struggle with
Learning the ways of the Force (d6, thank you!)
Being heroic while being Super
Land overrun with "orcs|evil|Chtulu|non-Romans|them"
Some games I've wanted to be in for a while, to see how that problem set worked:
Noble
Rich
Leader (though a stint in wargaming was pretty good)
Powerful
--You know, all those things we adventure to get to...
Remember in D&D how at around 9th level you could become a powerful leader in some remote place? How many folks actually played that part out?
What are some fun problem sets you've been in or run, and how did it work out? How different were the mechanics and goals?
L