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Thanks Hirch. I thought since I posted that link that was what you were talking about. Here is a link to a updated version I put on anotehr site followed Scarcrows idea of washing otu the background a bit. Also did a bit of a heat waves behind the lead plane. I did nto try to overdo it maybe too subtle. http://www.scifi-meshes.com/forums/attachment.php?attachmentid=66528&d=1145961951
Grey out your backdrop by about twice that ammount. Try and find some aerial shots of coastline from that altitude. You'll see it's all very blue-grey and misty. Virtually no colour.
Next desaturate the colour in your textures on the craft by about 50-60 percent. At the moment they're waaay too rich and cartoony. They'll look almost grey in photoshop (or whatever you use) but they'll look much more realistic in the render.
EDIT
I just knocked this up in Photoshop so it's rough round the edges (literally) but it gives you the idea of what I'm talking about though.
I like what you did but I think it is a bit of a style thing too. Fading the backgroudn more woudl be good. (I did nto fade or desaturate the space to mud fighters at all) I tend to like saturated colors especially red to yellow tones.
Part of my thinking too comes from the WW1 German aircraft. Bright colors and customised by the pilot. I think I should do another paint scheme for it too. (as a side note I have never made a WW2 German aircraft but have made 4 WW1 if I make WW2 it is either Japan or USA)
Well a lot of it is being comfortable with your package. (oops software package ooops) It took some time and a lof of crappy stuff before I got some models I liked but I stuck with it.
The difference between my render and Scarcrows is that I coudl not do his because I spent 4 hours doing the side art and I'll be dammed if I obscure that in any way:^) That is one of the problems with doing all the work you get to the point where you don't want to obscure any of it.
Soem new stuff I have been doing I have in mind the beginnign of he second imperium and Solomani vehicles at that time. http://www.renderosity.com/viewed.ez?galleryid=1209737
That is a troop transport Ihave my space to mud fighters there. Here is a starfighter. I like nose art I don' tlike the idea in the universe everything is grey so I put color in I am working on a villani 1st imerium fighter to fight with this guy. http://www.renderosity.com/viewed.ez?galleryid=1211774
Thanks a lot Scarecrow. What have you been up to? I have been spending the past week and a half on this one. Meant to be a big player character type of render. The ship is loosly based on the 400 ton fat trader we had on ewhen we were adventuring we had a numbber of legal and more nefaious things in our cargo hold nto to mention a brothel in the staterooms. Anyways this is a tribute to the players. http://www.renderosity.com/viewed.ez?galleryid=1218352
Originally posted by Madarin Dude: I have been doing a few aircraft and did nto do sci fi for a shile. I decided to do soem sci fi again and did a Space to mud fighter the traveller equivilant of an A-10 or SU-25. http://www.renderosity.com/viewed.ez?galleryid=1204275