So back to the drawing board with the 328 ton starship to make additional tweaks and corrections to the underlying design specifics and integration with the "new" 96 ton pods intended to be used as containers by third party commercial services.
Here's how the computations for that worked out (somewhat successfully) in terms of napkin math for the exterior loading calculations of tonnages:
Jump(s): starship + (light fighter) + (boxes+pods owned) + (boxes+pods third party charter) = parsecs @ combined displacement for drive performance calculation (collapsible fuel tank load occupying internal hangar bay)
J3: 328+(0)+(0+0)+(0+0) = 3 parsecs @ 328 tons
J2: 328+(0)+(96+0)+(72+0) = 2 parsecs @ 496 tons
J2: 328+(0)+(72+0)+(0+96) = 2 parsecs @ 496 tons
J1: 328+(0)+(96+0)+(0+576) = 1 parsec @ 1000 tons
J2: 328+(0)+(72+0)+(0+0) = 2 parsecs @ 400 tons (72 collapse)
J3: 328+(0)+(0+0)+(0+0) = 3 parsecs @ 328 tons
J2: 328+(0)+(72+0)+(0+96) = 2 parsecs @ 496 tons (72 collapse)
J2: 328+(0)+(0+0)+(0+96) = 2 parsecs @ 424 tons
J1: 328+(0)+(96+0)+(0+576) = 1 parsec @ 1000 tons (96 collapse)
J1: 328+(0)+(0+0)+(0+576) = 1 parsec @ 904 tons
The load capacity is mildly impressive for these different configurations (in same order as above), largely thanks to the "packing efficiency" of being limited to 1000 max tons and not using 100+ ton "big craft" for the pods (allowing the 96 ton "small craft" pods to be carried at 100% tonnage, per LBB5.80, p32).
328 ton starship with E/E/E drives
J3: 5 high passengers, 24 tons cargo
J2: 5 high passengers, 120 tons cargo, 72 tons third party exterior charter cargo
J2: 5 high passengers, 96 tons cargo, 96 tons third party exterior charter cargo
J1: 5 high passengers, 120 tons cargo, 576 tons third party exterior charter cargo
J2+3: 5 high passengers, 24 tons cargo
J2+2: 5 high passengers, 24 tons cargo, 96 tons third party exterior charter cargo
J1+1: 5 high passengers, 24 tons cargo, 576 tons third party exterior charter cargo
For comparison purposes, here are the configurations I built for the 400 ton version:
400 ton starship with F/F/F drives
J3: 5 high passengers, 60 tons cargo
J2: 5 high passengers, 214 tons cargo, 36 tons third party exterior charter cargo
J2: 5 high passengers, 106 tons cargo, 140 tons third party exterior charter cargo
J1: 5 high passengers, 190 tons cargo, 560 tons third party exterior charter cargo
J1: 5 high passengers, 82 tons cargo, 700 tons third party exterior charter cargo
J2+3: 5 high passengers, 60 tons cargo
J2+2: 5 high passengers, 60 tons cargo, 96 tons third party exterior charter cargo
J1+1: 5 high passengers, 60 tons cargo, 596 tons third party exterior charter cargo
Relying on the insight gained above with respect to fleet operations (5x 328 construction ≈ 4x 400 construction) because of the price differential, if I multiply the above charts yields of 100% manifest "throughput" by x5 and x4 respectively, I get the following in terms of maximum combined "fleet lift capacity" when operating at the same jump numbers (best yields in
bold):
| 328 passengers | 328 cargo | 328 third party | 328 combined cargo | 400 passengers | 400 cargo | 400 third party | 400 combined cargo |
J3 | 25 high | 120 tons | - | 120 tons | 20 high | 240 tons | - | 240 tons |
J2 | 25 high | 600 tons | 360 tons | 960 tons | 20 high | 856 tons | 144 tons | 1000 tons |
J2 | 25 high | 480 tons | 480 tons | 960 tons | 20 high | 424 tons | 560 tons | 984 tons |
J1 | 25 high | 600 tons | 2880 tons | 3480 tons | 20 high | 760 tons | 2240 tons | 3000 tons |
J1 | 25 high | | | | 20 high | 328 tons | 2800 tons | 3128 tons |
J2+3 | 25 high | 120 tons | - | 120 tons | 20 high | 240 tons | - | 240 tons |
J2+2 | 25 high | 120 tons | 480 tons | 600 tons | 20 high | 240 tons | 384 tons | 624 tons |
J1+1 | 25 high | 120 tons | 2880 tons | 3000 tons | 20 high | 240 tons | 2,384 tons | 2624 tons |
Now that's an interesting result!
The 5x 328 E/E/E drives fleet compared to the 4x 400 F/F/F drives fleet (for roughly the same overall construction cost) has some interesting divergence vectors to it.
When needing to jump for range (J3 or J2+3) the 4x 400 F/F/F drives fleet can transport -5 high passengers and +120 tons of cargo. Note that in terms of baseline net ticket revenues, this is only a +Cr70,000 advantage with a 100% full manifest (the equivalent to a 70 tons of cargo difference in "revenue tonnage" terms).
But when needing to jump for load volume (J1 or J1+1) the 5x 328 E/E/E drives fleet can transport +5 high passengers and +480/+352 tons of cargo (J1) or +5 passengers and +256 tons cargo (J1+1) due to the combination of "small craft at no more than 1000 tons" and the lack of big craft (100+ tons) pods, meaning less wasted load capacity and better packing efficiency. Note that this means that the 328 E/E/E drives fleet can deliver better "transport throughput" when microjumping within a star system to deliver high(er) volumes of passengers and cargo.
Perhaps the most surprising result here is just how CLOSE the two fleets are in terms of maximum throughput when operating at J2 or J2+2.
I honestly wasn't expecting the results to be THAT close.
Another interesting thing that tumbles out of this analysis is that although the combined aggregate transport capacity for comparable construction cost at the fleet operator level winds up being "roughly the same" for both types, because the 328 E/E/E drives fleet has more ships in it (5 vs 4) a commercial fleet of the 328 class is able to "spread" itself around more evenly (more smaller ships rather than fewer big ones) and with lower operating costs per ship, the 328 class can "survive" better in lower population mainworld markets with lower demand for interstellar transport services. Also, the 328 fleet is better able to "fan out" and engage in a higher tempo of speculative goods trading, simply by having 5 ships navigating around, instead of only 4.
So yeah ... I'm now starting to think that the 328 ton E/E/E drives version is "better" where it needs to be, while still being able to operate profitably on "slimmer pickings" than the 400 ton F/F/F drives version requires to sustain profits.
And that's before adding in the
Armed Packet (the light fighter is the "mobile armament") operational mode as a
X-Mail courier in addition to being a merchant class in its stock base trim.