While I love mind exercises and puzzles, any such in an RPG is for role playing how the character handles such, and rolling if they are successful. For me, the success or failure should be based on the character not the players abilities.I'd rather role-play it out though instead of being given cryptic mind messages to solve.
While I love mind exercises and puzzles, any such in an RPG is for role playing how the character handles such, and rolling if they are successful. For me, the success or failure should be based on the character not the players abilities.
You will get images and/or film clips (some with audio, some in color) when reading someone's mind. The audio will be in the language it was stored in.
You can use mind control to translate what is being read, if the mind being read knows the language you want to translate to. Otherwise, you have to do the translating yourself as usual.
So, the silent ones will be in black & white?You will get images and/or film clips (some with audio, some in color) when reading someone's mind.
You have to look at the level in which a psion might scan a person's mine.
Depth of the contact made by the psion would also determine how much he understands of the other person's or alien's language. A causal scan might only provide visual information which the psion then must translate into his or language. A mind link with this being could allow transfer of everything necessary to speak the language in a matter of minutes or days.
The one thing that is never brought up in these conversations is the effect the psion on has on the person or alien being probed.
IMTU, empathy and read surface thoughts may be used without the person being read (or even influenced) noticing it. Probe is more intrusive and distubing and the person probed is well aware of it.
Mind Link: A psionic link between two people which can be perminate or temporary.
In game terms, would there be an ability level penalty? A reduction in interaction skills or fast-talk? Would social standing/interpersonal skills or psionic power (as in TNE) defend a player from permanent mental damage?
I'm suggesting a permanent reduction in education, intelligence or social standing (future personal development could restore the ability scores).
Damage may occur with any form of psionic connection. This depends on whether or not the contact is accidental or intrusive.
What about the reverse - what happens to a psi who 'plugs in' to someone who is on a bad drug trip or is insane?I merely wished to point out that even under the slightest psionic contact you might have unintended consequences with those who's mental state are not prepared for psionic contact.
I merely wished to point out that even under the slightest psionic contact you might have unintended consequences with those who's mental state are not prepared for psionic contact.
With empathy/life detect I would agree, the psi is just sitting back and 'listening to the noise', however when trying to pick out a specific thought train amoung the noise they have to focus a bit on the target. This gives a slight chance the subject may sense something - nothing specific, but more of a raised hackels/walk across grave/sudden shiver feeling. Vague and common enough to be dismissed as ordinary, but enough to make people jumpy in the right situation (ie: most PC's situations). Full on probes are as subtle as a bulldozer accompanied by a marching band.In the latter case, the scanned person will be (as I understand psionics ) blissfuly unaware his mind (or mood) is being scanned and will suffer no damage for it (unless the read thoughts enrage the psion so much as to damage him, of course :devil