A couple of weeks ago, the players in my TravellerHero game hit me with a good question. I had to simply answer that I really didn't know, but thought it wouldn't be a problem.
But now I'm wondering, so here's the question:
The players have decided to make their base in a system with no gas giants and a main world with size 4 (6,400 km diameter roughly) and a hydrographic percentage of 3.
Without a gas giant in the system, the main world is the only source of fuel (other than ice asteroids, comets, or the Oort Cloud. I haven't found any guidance on any of those as to how much fuel they might or might not provide).
Given that situation, how many tons of fuel can that small a world sell before the loss of water in the (rather dry) hydrosphere begins to affect the environment?
But now I'm wondering, so here's the question:
The players have decided to make their base in a system with no gas giants and a main world with size 4 (6,400 km diameter roughly) and a hydrographic percentage of 3.
Without a gas giant in the system, the main world is the only source of fuel (other than ice asteroids, comets, or the Oort Cloud. I haven't found any guidance on any of those as to how much fuel they might or might not provide).
Given that situation, how many tons of fuel can that small a world sell before the loss of water in the (rather dry) hydrosphere begins to affect the environment?