That seems reasonable.Edu represents schooling based on the TL of the ruling polity.
In the Third Imperium knowledge of up to TL15, so Edu represents schooling within a TL15 paradigm.
I was in a class once and the professor pointed out that a passing grade was a c-. So, you could have a degree and still be on the dim side. With that in mind, I think of people who were pulled from school at grade school level to work because of the family situations. They did not even pass High School and get a diploma. That did not mean they were stupid.How do you deal with extremes?
Such as EDU 12, INT 2? INT 12, EDU 2 is much easier.
Rain Man only knowledge not problem solving, eidetic memory but no problem solving outside retained knowledge.How do you deal with extremes?
Such as EDU 12, INT 2? INT 12, EDU 2 is much easier.
Perfect example. This is what I was trying to say but done better.Rain Man only knowledge not problem solving, eidetic memory but no problem solving outside retained knowledge.
I have been to university. I met many children of the privileged classes who I would describe as Int 2 Edu 12...How do you deal with extremes?
Such as EDU 12, INT 2? INT 12, EDU 2 is much easier.
A robot is low int, high edu, it knows a lot, except thinks little. Maybe with high int, low edu someone might have a learning disability, though it is not something I'd lean into.How do you deal with extremes?
Such as EDU 12, INT 2? INT 12, EDU 2 is much easier.
I think many versions have a mod to lower Edu based on TL which seems reasonable. (mandatory high school wouldn’t be a thing pre industrial)…but no reason for a capPure opinion here: a cap on ED based on TL just feels like a solution looking for a problem. It is an added complexity that is not needed in my opinion. I will pass on the idea myself.
Wow, that is interesting. I played Traveller for that same length of time and do not remember ever a worry or need for such bookkeeping. Guess ti just depends on the local group(s) and how they approach the game. Very interesting.With most of the Traveller players (and Refs) I've gamed with in the last 40 years there was a tendency to list at what TL a skill (or EDU increase) was gained - which affects how that is used.
Did you have lot of folks circa Ancient Greece learning Computer-1 or Gunnery?Guess ti just depends on the local group(s) and how they approach the game. Very interesting.
While I find the question a little silly and disingenuous, I will still answer it.Did you have lot of folks circa Ancient Greece learning Computer-1 or Gunnery?