Originally posted by flykiller:
but lots of people see only the rules and not the possibilities. just the way it is.
It's not a case of that at all. There seems to be this belief that you and some others have that actually explaining what you can do with a game is somehow bad - and worse, that if you would like to see that sort of explanation then you're intellectually inferior to those who don't think they need it. Frankly, that's utter BS and complete rot, and the sooner you get it out of your heads the better.
CT is a very badly explained game. It's laid out more like wargame rules - lots of "bullet point" rules with little flow between them. There's little elaboration or clarification of the rules. And to cap it all, there is NO guidance provided to the GM at all - it's just a case of "here are the rules, do stuff with it". And also, the rules for different things are randomly scattered across books 1-3, which doesn't help.
I'm sure you'll just say I'm "flogging CT", but if you do then find me something in the corebooks that tell you what to actually DO with the game.
The "Final Word" in Book 3 even admits that Traveller is "a framework describing the barest of essentials for an infinite universe" and that "the greatest burden, of course, falls on the referee, who must create entire worlds and societies through which the players will roam". And what assistance does CT provide in this endeavour? Just a sentence saying "go look through scifi literature". Gee, how helpful - thanks for that.
There is more to roleplaying games than just the game engine, which is what CT provides. If the purpose of CT is to allow GMs to create an "infinite universe" for players to adventure in, don't you think a little advice and some ideas to kickstart the imagination would actually be
useful?
(for comparison, the other generic games out there that I can think of - GURPS Space, Star HERO, and D20Future - provide such advice and inspiration in spades. Until Traveller does the same, it'll never compare to them as a toolkit to create scifi universes)