Secrect Cow Level
SOC-12
Most sci-fi games tend to do poorly in the area of robots. Even ALTERNITY (which I don't like but it did cover all the bases nicely) had only a small and very poor section on robots.
I've only played two games that handled robots well. The best by far was GAMMA WORLD. It had a detailed section on different types of robots as well as how to design them (without requiring an engineering degree!). You could design a robot for any purpose with a varity of chasis materials, locomotion, sensors, and weapons/tools. It would require some work to adapt it to TRAVELLER but the results might be worth the effort.
The other was WORLDS BEYOND, a sci-fi game that modeled itself after TRAVELLER and was quite good. It had a short but well written chapter on robot design that would work well in TRAVELLER. It allows for any type of robot from simple house cleaning bots to artifical intelligence and human-like androids.
I've only played two games that handled robots well. The best by far was GAMMA WORLD. It had a detailed section on different types of robots as well as how to design them (without requiring an engineering degree!). You could design a robot for any purpose with a varity of chasis materials, locomotion, sensors, and weapons/tools. It would require some work to adapt it to TRAVELLER but the results might be worth the effort.
The other was WORLDS BEYOND, a sci-fi game that modeled itself after TRAVELLER and was quite good. It had a short but well written chapter on robot design that would work well in TRAVELLER. It allows for any type of robot from simple house cleaning bots to artifical intelligence and human-like androids.