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Scout Corridor

Spiffing, as usual, Andrew. Just an observation from an E&M viewpoint, though, you could probably do with half the ceiling light panels, and lose the A/C vents over the doors.

And, yeah, give the guy some shorts! :)
 
Mate, that looks fantastic. Nice work.

The only suggestions I have are to get rid of the poser model. He looks like a shop window dummy and he's breaking the realism of the scene for me.
The floor tiles look printed. Try cutting them in around the pillars more.
Lastly the Iris valve. Well, it's a matter of taste I suppose, and I think my hatred of Traveller Iris valves is well documented anyhoo. :)

Crow
 
I feel a caption competition coming on:

Victoria: "I just looked at the cargo manifest. You know our next stop is the K'Kree colony right?"

Mike: "Err... K'Kree, right.... they like spam don't they?"
 
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