My attention was directed to Sharrip in another thread, and I've been puzzling over a couple of things.
Sharrip lies in the first fork after Mora in the exploration and trade links, one branch going spinward through Lunion to the Sword Worlds and the Darrian Confederation, the other going coreward to the Regina Cluster. It ought to have been accreting settlers since the 2nd Century. Despite this, and despite a size, atmosphere and hydrographics that falls just short of being Terran-prime, the population in 1105 is no more than 50! (Which, according to BtC, are the personnel of the Class C starport, so why is the Imperium counting them a sovereign population?)
I'd suggest that Sharrip is lacking in readily exploitable resources and that it used to be a lot less inviting, thus fending off settlers by being more than unusually unattractive. Which, even so, wouldn't be enough by itself to keep some people from settling there for the sheer pleasure of owning a planet of their own. But it's a start.
Suggestion:
I have no explanation for why anyone would be running a starport on Sharrip itself and suggest that it is actually attached to the fuel refinery that I'm going to describe below.
Sharrip lies between Lunion and Strouden, two parsecs from each. J2+J2 is cheaper than the alternative J3+J1 route over Shirene and much cheaper than the other alternative, a five J1 route. There should be a steady stream of freighters and passenger liners going back and forth between those two worlds through the Sharrip system. Enough to make a fuel refinery in orbit around one of the outer gas giants financially viable. (As in 'license to print money' -- it's quite possible that there would be more than one refinery for the competition). If only one, it's probably run by a corporation backed by both Lunion and Strouden business interests.
Necessary changes to the UWP to reflect such a setup:
Sharrip itself would have a UWP of E575000-0, but the 'mainworld' would be the fuel station(s), or perhaps the gas giant they orbit. Population would be in the high hundreds or low thousands at a minimum, just to run the business. If extraneous settlers have accreted over the years, the size could be a lot more. Government would be type 6. Law level would be rolled for. Tech level would be 13.
Comments?
Hans
Sharrip lies in the first fork after Mora in the exploration and trade links, one branch going spinward through Lunion to the Sword Worlds and the Darrian Confederation, the other going coreward to the Regina Cluster. It ought to have been accreting settlers since the 2nd Century. Despite this, and despite a size, atmosphere and hydrographics that falls just short of being Terran-prime, the population in 1105 is no more than 50! (Which, according to BtC, are the personnel of the Class C starport, so why is the Imperium counting them a sovereign population?)
I'd suggest that Sharrip is lacking in readily exploitable resources and that it used to be a lot less inviting, thus fending off settlers by being more than unusually unattractive. Which, even so, wouldn't be enough by itself to keep some people from settling there for the sheer pleasure of owning a planet of their own. But it's a start.
Suggestion:
Sharrip is a planet with very modest mineral wealth and a complete lack of indigenous life. The atmosphere originally consisted mostly of carbon dioxide and due to the greenhouse effect the temperatures were very high.
In 149 the planet is the subject of a terraforming project aimed at turning the atmosphere into a breathable one by seeding the planet with specially tailored plankton-like vegetation. By 1047 the project was far enough ahead that an unprotected human can breathe the air - it just isn't very pleasant - and the project advanced to the next stage, that of establishing plant life on land.
In 149 the planet is the subject of a terraforming project aimed at turning the atmosphere into a breathable one by seeding the planet with specially tailored plankton-like vegetation. By 1047 the project was far enough ahead that an unprotected human can breathe the air - it just isn't very pleasant - and the project advanced to the next stage, that of establishing plant life on land.
Sharrip lies between Lunion and Strouden, two parsecs from each. J2+J2 is cheaper than the alternative J3+J1 route over Shirene and much cheaper than the other alternative, a five J1 route. There should be a steady stream of freighters and passenger liners going back and forth between those two worlds through the Sharrip system. Enough to make a fuel refinery in orbit around one of the outer gas giants financially viable. (As in 'license to print money' -- it's quite possible that there would be more than one refinery for the competition). If only one, it's probably run by a corporation backed by both Lunion and Strouden business interests.
Necessary changes to the UWP to reflect such a setup:
Sharrip itself would have a UWP of E575000-0, but the 'mainworld' would be the fuel station(s), or perhaps the gas giant they orbit. Population would be in the high hundreds or low thousands at a minimum, just to run the business. If extraneous settlers have accreted over the years, the size could be a lot more. Government would be type 6. Law level would be rolled for. Tech level would be 13.
Comments?
Hans