rgrove0172
SOC-12
Im trying to set up a simple method to determine the speed required to maintain orbit at a given altitude above a world with a given gravity.
Rather than have to grab my calculator during play, I thought perhaps a chart with maybe 10 different orbital altitudes, and the corresponding speeds around a world with 1G gravity would work (using variouis satellite orbital velocities as a reference), then just multiply the result by the actual gravity there.
Example - 35,000 km geostationary orbit requires 188kpm around Earth. If orbiting a world with a gravity of 2G, geostationary orbit would be at 70,000km. Or if you were orbiting at 35,000km you would need just under 400kpm to maintain orbit.
Im not looking for perfect accuracy here, only a working rule to inform my captains what speed they need to maintain given their altitude. Does the mass of the ship come into play at all. Would a simple equation work better?
Anyone see any problems with it?
Oh and is there a simple way to determine the depth of a planet's atmosphere? I know that we consider 'space' to being at about 100km....another world's size, atmospheric density (and lack thereof) would all have an effect so is there a simple way to determine at just what point the atmosphere begins? Its seems kind of important as stutterwarp doesnt function in the atmosphere, nor do some weapons etc.
Rather than have to grab my calculator during play, I thought perhaps a chart with maybe 10 different orbital altitudes, and the corresponding speeds around a world with 1G gravity would work (using variouis satellite orbital velocities as a reference), then just multiply the result by the actual gravity there.
Example - 35,000 km geostationary orbit requires 188kpm around Earth. If orbiting a world with a gravity of 2G, geostationary orbit would be at 70,000km. Or if you were orbiting at 35,000km you would need just under 400kpm to maintain orbit.
Im not looking for perfect accuracy here, only a working rule to inform my captains what speed they need to maintain given their altitude. Does the mass of the ship come into play at all. Would a simple equation work better?
Anyone see any problems with it?
Oh and is there a simple way to determine the depth of a planet's atmosphere? I know that we consider 'space' to being at about 100km....another world's size, atmospheric density (and lack thereof) would all have an effect so is there a simple way to determine at just what point the atmosphere begins? Its seems kind of important as stutterwarp doesnt function in the atmosphere, nor do some weapons etc.