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Skill Use in CT

Allensh

SOC-12
I found the rule that says if you don't have expertise in a weapon you are -5 on attack and -3 on defense. Are there actual rules elsewhere in CT for what happens if you attempt a non-combat task and don't have the skill?

Allen
 
Don't forget, though, that all player characters generated from Book 1 (all Marine, Army, Navy, Scout, Merchant, and Other PCs) are not subject to that rule--they're all considered to have Skill-0 in all of the weapons listed in Books 1-3 (usual types of weapons--non-exotic or alien).

This doesn't apply to all Traveller PCs. For example, Doctors, from Supplement 4, are subject to the rule.
 
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