M
Malenfant
Guest
That's true, but now I think you're using the dodgy logic - nobody's saying that just because X film is the most popular or unpopular movie of all time, the RPG must also be the most popular or unpopular RPG of all time too. The Star Wars RPGs weren't the biggest ones around, but they were still popular nonetheless. And the D&D film came after the RPG, not before - and it flopped because it sucked enormously.Originally posted by The Shaman:
[QB]In any case, what I think is a mistake is pointing at something in popular fiction, whether it's a book or a movie or a television series, and saying that if it succeeds or fails, then the same will be true of a roleplaying game that is similar to or even licensed from that book, film, or series. The Star Wars movie franchise is the most commercially successful in the history of cinema, but the SWRPG was never the most popular roleplaying game by a long shot, in either its d6 or d20 incarnations - conversely the Dungeons and Dragons movie flopped mightily, and D&D is still the RPG leader by a healthy margin.
Aliens was a certainly a good film but to be honest it's a generic scifi movie and not particularly Travelleresque at all, so it's not really fair to point at that and say "oo! it's Traveller!". Cowboy Bebop has a few Travellerish elements (namely, it follows the exploits of a motley crew on a ship) but again is pretty distant from Traveller itself. I think Firefly was a lot closer than either of those to the feel of Traveller (even if the setting was totally different, so it's a much more valid comparison.
I'm sure there must be a fair bit of overlap between those who like Firefly (who are generally of the right demographic to be into RPGs) and those who like Traveller. So if you want to sell Traveller to a new generation, surely the best approach to get their attention is to say "hey, you can do Firefly stuff in this game!"