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Starport Landing Pads

...Would anyone like to see this at all?

Speaking not just for myself I'm sure, in a word, yes.

In two words, yes yes!

In three words...

;)

...eventually, with a high enough word count, there may even be a please and thank you in there. Almost certainly.
 
OK :)

I will take that as a probable "yes" :p

Need to use the scanner at work for the A3's, so it will be up as soon as I get that done.

As I said it is not bad for a 30 year ago effort!

Pencil and cartridge paper. I am a Civil Engineer now, so something rubbed off somewhere!
 
OK, here we go.

Scans of two A2 (not A3) plans for Conradin Starport.

I found the text and I am a bit embarrassed to admit that at the age of 16 (1982) I plagiarised Exonidad starport info to flesh out my version. I have 28 pages of handwritten notes and floor plans.

Looking back over those 30 years, perhaps my version would not be a Class A starport. However for those classifications, I reckon it does not matter how big a starport is, rather it offers the right amount of facilities to achieve that rating. Facilities were interconnected by underground light rail called "mazeways"

I still reckon Exonidas is about the best starport arrangement around, though I did add the fact much later that the highport was geosynchronous and tethered. I cannot find any written down stuff for that however.

Hope you like it anyway. Bigger images available if needs be.

downport-complex01-small.jpg

downport-complex02-small.jpg
 
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Sweet - Thanks for sharing!

Appears to be just a downport, if I'm looking at things right - is there a separate highport mapped?
 
I used the same type of high port as Exonidas pretty much.

Exonidas High Port is one of the several types of high port I routinely use.

Type 1: Full city in orbit, with full port facilities, including yards.
Type 2: Full featured port in orbit, including repair yards. Limited local population. Whole thing is part of the extrality zone.
Type 3: modest port - No yards, limited hostelry, few bays. Mostly a docking port for shirtsleeve transfers to shuttles. Docking complex mostly open frame with umbilical/passenger transfer arms.
Type 4: Fuel only port. All other services direct from ground via shuttle. Exonidas
Type 5: Control only. No public terminals, but has a control center in orbit. Control center may be something as simple as Mir, or as complex as a full-up megaton+ military station, but you hope you never have to do more than talk to it.
Type 6: Satellite control. Eyes for the downport to monitor orbit.
 
Correcting...

But - while I think this is a brilliant idea - isn't the Type W unstreamlined?

Thank you. I had missed that detail. So I suppose it would need transport to the surface of a world with an atmosphere.

The additional transport would increase the cost of a base to a certain extent, but I still think in the right circumstances it would still be a cheap alternative for a wing and a prayer type operation.

Or most especially, since the Scouts have a massive surplus, and certainly would have support vessels capable of deploying them, I still think it is viable.

On airless worlds, asteroids, and in orbit, the barge would still make an excellent cheap base, or hub for a base.
 
A repulsor bay should do the trick nicely to allow landing type W barges...
 
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