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Striker Combat - Armor, Penetration and Damage

It's a pretty interesting bit of data.

But it doesn't provide any data on incapacitation.

Arguably, shooting someone, the goal isn't to kill them -- it's to incapacitate them. Stop the attack.

Particularly important gunplay in a game like Traveller.

How many of the leg wounds died of sepsis, or bled out later, etc.


I don't know the absolute provenance of the data set, but am assuming any deaths within a few weeks of the original hit was counted as a death. In any event, my medical special rules will cover after wound infection, for the purposes of my Striker mod, I'm interested in short term damage resolution.
 
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