Plankowner
SOC-13
What if you used an Octagonal jump-unit instead of a hex like the Imperium? Would it work then?
Szurkey,Originally posted by szurkey:
The discussion about Hiver Subsectors and Sector maps got me busy...
I'll vote with Mr. Downs for 1 radius.So how many radius should I go out for the Hiver Sector Maps?
I and many others will be waiting anxiously.When I get everything done, I'll put pdf files up on my iDisk so you guys can download them.
That's slick, szurkey - well done! Consider your concept pilfered...Originally posted by szurkey:
*snip*
If it were a human design I'd number it clockwise (and I would very much like to see this version).Originally posted by szurkey:
I'm tempted to change the number system from counter-clockwise to clockwise, and adjust it so it looks like an anolog clock face. Radian 1 would be in the 1 o'clock postion, radian 6 would be in the 12 o'clock position. I suspect this would make it easier to use. Let me know what you think.
Well, then octagons and squares should work. Just like those pavers you can buy at Lowes.Originally posted by Chaos:
You can´t fill an area with octagons. Not without gaps in it. You need regular triangles, rectangles or regular hexagons for that.
But - Aslan have four fingers, I gather? - Aslan might prefer squares over hexagons.
I had forgotten about that one.......Originally posted by Bill Cameron:
It's like flying into Cincinatti, the airline says Cincinatti, Ohio but the people who live there know it's really Covington, Kentucky.
Fritz,Originally posted by Fritz88:
Well, then octagons and squares should work. Just like those pavers you can buy at Lowes.